Soldier of Anarchy 10 Posted October 8, 2009 Excellent work Sumrak, in arma1 this was about the only map I played once I got it... Now it's here in ARMA2...and bigger!!! Glad there is more coming in the months ahead, I like the idea about using modules for atmosphere. I failed when trying to import a load of stalker music/sounds into ARMA1, glad theres still hope for it working in ARMA2. In arma1 I made the apartment buildings look like pictures from Grozny, with nighttime shelling and flares. Seems like we have more targets now :) Can't wait to play the full mod! Keep up the great work. Share this post Link to post Share on other sites
Rustydog 10 Posted October 8, 2009 looking forward to a lot of nice missions that are going to be made for this island. Share this post Link to post Share on other sites
Mitch 10 Posted October 8, 2009 Sumrak, in all seriousness BIS should hire you, your work is almost if not is better than anything (im sure a large team) they could come up with, i salute you and all your efforts. I will be sure to spread the word of this truely amazingly epic map. Thank you so very much for all your hard work, it is MOST appriciated. A true legend of an addon for Arma 2. Share this post Link to post Share on other sites
prowler.wolf 0 Posted October 8, 2009 Hopefully the broken textures on low detail gets fixed by bis one of these days. Share this post Link to post Share on other sites
niall0 10 Posted October 8, 2009 Love the map, Very very very good. I Pm'd you a glitch about blowing the building in which the underground tunnel is in with Satchels hope its off help as its the least I could to to thank you for an excellent map. Share this post Link to post Share on other sites
superrat 10 Posted October 8, 2009 great island however no play on it :-[ did anybody have issues with this island regarding it slows down play for exmp. when i shoot automatic fire it feels like its firing semi {tried diff. things same thing} got ATI Radeon HD3200 graphic card Share this post Link to post Share on other sites
Uncle Imshi 10 Posted October 8, 2009 No issues here on my 3-4 year old PC. Sumrak - in the Sebjan chemical factory some of the buildings can't be entered via the doorway - would it be possible to rectify this in a later version of the island? Share this post Link to post Share on other sites
niQ® 0 Posted October 8, 2009 my video on this map :) Share this post Link to post Share on other sites
Alex72 1 Posted October 8, 2009 great island however no play on it :-[did anybody have issues with this island regarding it slows down play for exmp. when i shoot automatic fire it feels like its firing semi {tried diff. things same thing} got ATI Radeon HD3200 graphic card Set TERRAIN DETAIL = OFF (all grass off). That graphic card will not stand up against the grass. My 8800GTS doesnt either. Share this post Link to post Share on other sites
sic-disaster 311 Posted October 9, 2009 It's a great and very goodlooking island, but i have one suggestion concerning some of the smaller villages/industrial places. The buildings could use some more spacing out, right now it all feels a bit crammed together, unnaturally close actually. The outdoor parts look really great though, i'm thinking of basing a campaign on this island around the UN mission in Bosnia. Share this post Link to post Share on other sites
r3volution 0 Posted October 9, 2009 Was going to say the grass has been killing my fps. I also hadn't quite realised how much I rely on the kju's proper texture mod to bring my fps up too, this map has owned my computer hard (running an 8800GTS 640mb) but damn its pretty. Awesome work! Now I just need to upgrade my damn computer to play on it. ;) Share this post Link to post Share on other sites
vilas 477 Posted October 9, 2009 how many thousands of hours were spent on this island, it is icredible, woooooow is to small word :) sighseeing and sightseeing and so many places for super missions :) Share this post Link to post Share on other sites
Master gamawa 0 Posted October 9, 2009 I thought I was being over the top about this island being amazing. But I am not alone. Dear map designer dude. We need more maps like yours in this god forsaken world full of opfor. Share this post Link to post Share on other sites
Daniel 0 Posted October 9, 2009 Only thing bugging me at the moment are the slightly dodgy geo lods on the clutter, and the fact that the rocks at the harbours flip on their side (way up in the air) when "destroyed". Love the Namalsk colours under modules! Share this post Link to post Share on other sites
sander 14 Posted October 9, 2009 Hi, An excellent terrain addon, the effort put into it is really shining through. --- Bug report There are a number of arma2.rpt messages, I have taken out the ones that appear to be related to the Namalsk addon files: Strange convex component nst\ns\build\zed2\zed.p3d in component02:geometry..Strange convex component nst\ns\build\zed2\zed.p3d in component02:geometryFire..<removed messages related to default files>..Strange convex component nst\ns2\build\seb\d_near_barak.p3d in component04:geometry..Strange convex component nst\ns\build\zed1\zed.p3d in component02:geometry..Strange convex component nst\ns\build\zed1\zed.p3d in component02:geometryFire..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component50:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component51:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component52:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component53:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component73:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component74:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component101:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component102:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component103:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component104:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component105:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component106:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component107:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component108:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component117:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component118:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component124:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component125:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component131:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component132:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component138:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component139:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component145:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component146:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component152:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component153:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component159:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component160:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component166:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component167:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component173:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component287:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component288:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component294:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component295:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component301:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component302:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component308:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component309:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component315:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component316:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component322:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component323:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component329:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component330:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component336:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component337:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component343:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component344:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component350:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component351:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component357:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component358:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component364:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component365:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component555:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component556:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component557:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component558:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component559:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component560:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component608:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component609:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component610:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component611:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component612:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component613:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component614:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component615:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component617:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component618:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component619:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component620:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component621:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component622:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component623:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component624:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component625:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component626:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component627:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component628:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component629:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component630:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component631:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component632:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component633:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component634:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component635:geometry..Strange convex component nst\ns\build\panelaky\dlouhy1.p3d in component636:geometry..Strange convex component nst\ns\build\fact_d\trubice.p3d in component34:geometry..Strange convex component nst\ns\build\ves\zd_1.p3d in component38:geometry..Strange convex component nst\ns\build\panelaky\in_nastenka1.p3d in component02:geometry..Strange convex component nst\ns\build\panelaky\in_nastenka1.p3d in component03:geometry..<removed messages related to default files>..Strange convex component nst\ns\build\hala\cast1.p3d in component32:geometry..Strange convex component nst\ns\build\fact_b\part1.p3d in component24:geometry..Strange convex component nst\ns\build\fact_b\part1.p3d in component28:geometry..Strange convex component nst\ns\build\fact_b\part1.p3d in component70:geometry..Strange convex component nst\ns\build\fact_b\part1.p3d in component32:geometryFire..Strange convex component nst\ns\build\fact_b\part1.p3d in component36:geometryFire..Strange convex component nst\ns\build\fact_b\part1.p3d in component78:geometryFire..File description.ext, line 82: '/RscListBox.maxHistoryDelay': Missing ';' at the end of line..File description.ext, line 352: '/DlgStart/Btn_Go.action': Missing ';' prior '}'..File description.ext, line 503: '/DlgSetup/Btn_Go.action': Missing ';' prior '}' Regards, Sander Share this post Link to post Share on other sites
Sumrak 6 Posted October 9, 2009 Thanks all ;) as i said, i try to fix clutter and make clutter with better performance :-) prowler.wolf: I hope.. Uncle Imshi and all: Thanks for the warning, i fix this. ;) Models are from Nightstalkers: Shadow of Namalsk, which is currently still in developing, i'm trying still solve any problems with models to official release :) So, i you found something, pm me. niQ®: Nice :) [CAS] Daniel: and the fact that the rocks at the harbours flip on their side (way up in the air) when "destroyed". Sorry, i don't understand well, can you pm me some screens? sander: Thanks, i know, i hope, that i fix this :D Share this post Link to post Share on other sites
niall0 10 Posted October 9, 2009 Daniel;1458813']Only thing bugging me at the moment are the slightly dodgy geo lods on the clutter' date=' and the fact that the rocks at the harbours flip on their side (way up in the air) when "destroyed".Love the Namalsk colours under modules![/quote'] I think that may be because he had to set the property damage to 0 for some parts (may be all) to make it so the underground area worked. Share this post Link to post Share on other sites
Daniel 0 Posted October 9, 2009 Could be, PM'd anyhoo. Share this post Link to post Share on other sites
Master gamawa 0 Posted October 9, 2009 Oh I got one! It's pretty bright inside the basement of that... weird abandoned facility. Shouldn't it be dark? Is it an engine problem? Lightining also shines inside! Share this post Link to post Share on other sites
Sumrak 6 Posted October 9, 2009 Oh I got one!It's pretty bright inside the basement of that... weird abandoned facility. Shouldn't it be dark? Is it an engine problem? Lightining also shines inside! If you mean AII laboratory.. i know.. Don't worry, this will be fixed, once i complete second floor of underground ;) Share this post Link to post Share on other sites
Gedis 0 Posted October 9, 2009 second floor? :eek: can i say resident evil arma2 style? btw, i noticed those two tunnel entrances near the raylroads, man those shouldn't be closed, those could be entrances leading to towns(as they are named like that now...), but in the middle of the tunnels, it could be underground bases or something, just an idea... ;) love the map! P.S. Namalsk + NIM dynamic weather mods = awesomeness Share this post Link to post Share on other sites
dragonbaron 10 Posted October 9, 2009 Thank you Sumrak for this great island. I'm using "NIM Dynamic Weather" (NIM Dynamic Weather / Random Weather Full) on Namalsk and the atmosphere is really eerie. Share this post Link to post Share on other sites
Cultivator 0 Posted October 9, 2009 Hey Sumrak... one question; Is it possible to add AI positions/path for your buildings in the next version.... there are so much buildings with 2 or 3 floors but you can´t get the AI to use it without it... Regards Culti Share this post Link to post Share on other sites
nubbin77 0 Posted October 10, 2009 Also, any chance we can get the buildings added to the editor? Share this post Link to post Share on other sites
CombatComm 10 Posted October 10, 2009 Do you have a list of building positions? or is that how it works to get units inside buildings? Share this post Link to post Share on other sites