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Zoolander64

Time Sync Scripting for MP Mode

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Greetings All,

I am trying to fix the latest Domination maps to support setting the client side clock to match the server when connecting. Currently, each person that joins, gets reset to a default time. This becomes an issue with sessions that last several hours from dusk and into the night. Some are playing at night and others daytime.

I am very new to scripting in the game. What commands and, equally important, script file(s) does one add to a map in order to sync the time upon client connection to a server?

Thanks in advance to all that respond.

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