jipeto 10 Posted September 10, 2009 Hi, Does someone knows if there's a way to make the friendly fire as a reflect fire. If you shoot at a friend, you take the damage and not him. Thx Share this post Link to post Share on other sites
wamingo 1 Posted September 10, 2009 (edited) I guess you could register who hit who with an addEventHandler with a hit and/or killed hook. I believe they should return damage, injured person and shooter. and then use setdamage to injure the shooter and also if you want to heal the injured person. you'll have to piece it together I'm afraid. good luck. Edited September 10, 2009 by wamingo Share this post Link to post Share on other sites
jipeto 10 Posted September 10, 2009 Thanks for your answer, i'll try this now. Share this post Link to post Share on other sites