ADuke 1 Posted September 7, 2009 (edited) Hello Everyone :) I would very much like to get my helo pack into ARMA 2 very soon but am having some problems. I have achieved getting them in-game but the biggest problem is that the rotors don't spin, and neither do the turrets. I can already guess that it is because my model.cfg is not compatible with the model definitions for ArmA 2. Here is what I got goin' on... EDIT: Config removed I would very much appreciate any advice that anyone can give on getting these things ported over. ;) Thanks, -ADuke Edited September 8, 2009 by ADuke Share this post Link to post Share on other sites
ADuke 1 Posted September 7, 2009 (edited) My Config.cpp: EDIT: Config removed Edited September 8, 2009 by ADuke Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 7, 2009 Hi ADuke. All this; class CfgVehicles { class All; // External class reference class AllVehicles : All {class NewTurret {};}; class Air : AllVehicles {}; class Helicopter : Air { class Turrets { class MainTurret : NewTurret { class viewOptics; }; }; class AnimationSources; }; class UH60MG : Helicopter {}; class UH60 : UH60MG {}; class ad_hh60g : UH60MG { Is both unessisary and invalid I suspect; The invalid bit is UH60MG as its not in ArmA2 Try; class CfgVehicles { class MH60S; // extend and copy existing class class ad_hh60g : MH60S { scope = public; displayName = "HH60G"; ............ ............ ............ Does any animation work? Double check you model P3D file names match the names you are defining in cfgModels Share this post Link to post Share on other sites
ADuke 1 Posted September 7, 2009 Gnat;1432348']Hi ADuke.Does any animation work? Double check you model P3D file names match the names you are defining in cfgModels Ya, couldn't be more perfect as far as ArmA 1 is concerned, I have a feeling that your suggestion is going to fix the most important stuff for the ArmA 2 version, but we'll see. Thanks for your help, ADuke Share this post Link to post Share on other sites
ADuke 1 Posted September 7, 2009 (edited) Well, I got the thing in-game but now I am getting error messages about no entries for gunclouds in my turrets, I fixed this in the arma 1 version, don't know why I am getting it now... EDIT: Config removed Edited September 8, 2009 by ADuke Share this post Link to post Share on other sites
ADuke 1 Posted September 8, 2009 OK, so this is what needed to be in my config for everything to work. class CfgVehicles { class AllVehicles; // External class reference class Air : AllVehicles { class Sounds; // External class reference }; class Helicopter : Air { class Turrets { class MainTurret; // External class reference }; class NewTurret; // External class reference class ViewPilot; // External class reference class AnimationSources; // External class reference class Sounds : Sounds { class Engine; // External class reference class Movement; // External class reference }; }; class ad_hh60g : Helicopter { scope = public; displayName = "HH60G"; Thanks for all the help :rolleyes: lol Moving on with the port. Share this post Link to post Share on other sites