Jackael 10 Posted September 5, 2009 I want to make it so that when an APC reaches the "drop off point" the player and his squad exit the cargo of it. This I know how to do. However, how can I make it so that the APC cargo is "locked" after all of the units have left it so they can't get back into it? Also, my waypoint isn't setting correctly. I have it so once the unit reaches a trigger: ? player in thislist : waypoint1 = group player addwaypoint [getmarkerpos checkpnt1, 1]; Doesn't do anything though. I did try adding a command to make the waypoint type "Move" and still nothing. Is addWaypoint the right command? Share this post Link to post Share on other sites
bascule42 10 Posted September 5, 2009 Try this: ? player in thislist waypoint1 = group player addwaypoint [getmarkerpos "checkpnt1", 1]; waypoint1 setwaypointtype "MOVE"; You missed the "" from checkpoint1 Share this post Link to post Share on other sites
cobra4v320 19 Posted September 8, 2009 You dont need the ?, shouldnt it just be: player in thislist Share this post Link to post Share on other sites