XquZ2 10 Posted September 5, 2009 hi... thats my first post here, so please be gentle :P i´ve tried about six hours now to figure out, how to edit the cartridge ejecting for rifles/pistols/mgs (and i´ve searched this forum and armaholic ALOT in this six hours). i basicly want the cartridges to be ejected with an higher velocity, and in an slightly higher angle... i´ve also tried to figure out how the addon "slx_cartridges.pbo" works, but i couldnt... it seems to me, that this mod only changes the model of the shell, but i surely could be totally wrong, becouse i have only very little modding experience... is it possible to do what i want?! most of the stuff i wanted to change (ammo values, magazin values and weapon values, wounded animations ect.) is already done cuz its very easy (if you take the slx mod as a base)... is there maybe a way to include the values for the shell ejecting under cfgweapons in the config.cpp for each weapon?! or is there a totally simple way, that i just havent found? and could someone tell me what the nabojnice.p3d has to do with it? any help would very much appreciated! ps. sorry for my broken english - greetings from germany ;) Share this post Link to post Share on other sites
.kju 3244 Posted September 5, 2009 Not sure myself. Yet I believe is a memory point in the p3d. So not much you can do apart from modifying all models. Share this post Link to post Share on other sites
XquZ2 10 Posted September 5, 2009 the weapon models? i´ve thought the´re only models... i couldnt extract any config or so... even from the unprotected arma 1 models... i guess there is no way to change that then, course they are binarized, right?! Share this post Link to post Share on other sites
.kju 3244 Posted September 5, 2009 a1 models are available in MLOD - editable format - as part of the sample models. ODOL is engine optimized, not protected. People often misunderstand that. Share this post Link to post Share on other sites
XquZ2 10 Posted September 5, 2009 thats good to know... but how do i actually edit this? ive opened the sample weapon models(and the nabojnice.p3d)from arma 1 in oxygen 2, but there arnt any values for anything... almost two hours research without any result.. is there some kind of tutorial out there, that can help me? i didnt found one through... and what do you mean with "not protected"? the arma 2 .p3d´s?! sorry for all these dumb questions, but i´m really starting to get annoyed... if there are any tutorials that can help me, please post a link, that would be really nice. Share this post Link to post Share on other sites