AnimalMother92 10 Posted October 10, 2009 cool new weapons and units. but i have some errors... The MG belts do not animate properly. The new AR, not the MG, but just the M249 has sound issues. it does not work with Sound of War for example. It has the vilas M249 noise as opposed to the BIS or sound mod one which makes it sound out of place in a squad. The goggles on the gunner units are opaque at certain angles. Also, what are the classnames for the new weapons? Great to see this addon improving, really enjoying it. With the new backpacks and a few minor bugs fixed this will be perfect! Thanks :) Share this post Link to post Share on other sites
=SF=Hyrax 0 Posted October 10, 2009 any word on the replacement file being updated??? Share this post Link to post Share on other sites
bigstone 48 Posted October 10, 2009 Hey Bink th eline says it all. Man I have 7 months left in Afghanistan. I can't wait to come home to catch up on VBS2 and get a copy of Arma2 Share this post Link to post Share on other sites
vilas 473 Posted October 10, 2009 M249 Para in config uses BIS sound Share this post Link to post Share on other sites
Keshman 10 Posted October 10, 2009 Probably to establish separately! A weapon box with the new weapon and sights? If yes! That as?:icon_redface: Share this post Link to post Share on other sites
AnimalMother92 10 Posted October 10, 2009 M249 Para in config uses BIS sound Ok my bad. I'm so used to SoW, that I forgot what the BIS sound was like. Anyways, there seems to be an incompatibility because the M249 doesn't use the SoW M249 sound Share this post Link to post Share on other sites
Rain_Spyder 10 Posted October 10, 2009 omg, this is just getting better and better! thanks for all hard work! Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted October 10, 2009 Hey Bink th eline says it all. Man I have 7 months left in Afghanistan. I can't wait to come home to catch up on VBS2 and get a copy of Arma2 None, but some have 25th ID RSSI. Share this post Link to post Share on other sites
=SF=Hyrax 0 Posted October 11, 2009 bump on the updated replacements? Share this post Link to post Share on other sites
Binkowski 25 Posted October 11, 2009 I am currently working on updating the replacement pack for the new version. Below are the classnames for the new units and weapons. Units: AA Specialist bink_usa_aa AT Gunner bink_usa_at AT Gunner (FGM148) bink_usa_at_2 Automatic Rifleman bink_usa_ar Combat Medic bink_usa_medic Crewman bink_usa_crew Designated Marksman bink_usa_dmr Engineer - Explosives bink_usa_sapper Engineer - Mines bink_usa_miner Fireteam Leader bink_usa_teamleader Grenadier bink_usa_grenadier Machinegunner bink_usa_mg Officer bink_usa_officer Rifleman bink_usa_rifleman_1 Rifleman (M1014) bink_usa_breach Rifleman 2 bink_usa_rifleman_2 Sniper (M107) bink_usa_sniperh Sniper (M24) bink_usa_sniper Soldier (Off Duty) bink_usa_garrison Squad Leader bink_usa_squadleader Weapons: M240B VIL_M240B M240B (ELCAN) VIL_M240B_ELCAN M249 (ELCAN) VIL_M249_ELCAN M249 Para VIL_M249_PARA M249 SPW VIL_M249_SPW M4A1 (Aimpoint) VIL_M4_grip_aim Share this post Link to post Share on other sites
mpatton 10 Posted October 12, 2009 Hi, I haven't read the whole thread but I'm having an issue where the aimpoint's dots are a fuzzy gray color. Any solutions? Other than that this mod is great! Good work! Share this post Link to post Share on other sites
Binkowski 25 Posted October 12, 2009 Me and Vilas are looking in to the Red Dot on the aimpoints problem as we speak. I'll inform you guys as soon as we figure it out! Share this post Link to post Share on other sites
due-_- 10 Posted October 12, 2009 Hey Binkowski nice troops ;) like spyder says its gettin better and better. But i found a little bug within the Anims of the forehand. If u switch from staying into laying down and the other way around the hand.The anim first positioned the hand on the standart place and then on the grip :s dunno how to to describe. Maybe i do some screenshots if im gettin back from work ;) anyways nice addon, keep up the good work Share this post Link to post Share on other sites
Banderas 0 Posted October 12, 2009 Nice update Binkowski Sir, keep them coming ;) Share this post Link to post Share on other sites
MrNothing 0 Posted October 12, 2009 awesome work ! love it and use it in my custom missions :) just wondering, any plans you might create a Acog M4A1 variant for the riflemen ? Share this post Link to post Share on other sites
Binkowski 25 Posted October 13, 2009 Thanks for mentioning that MrNothing! That's the one thing I overlooked. I knew I did. And Due, yes for some reason it's like that even in the default game. Probably a BIS thing. Share this post Link to post Share on other sites
Hicks15 10 Posted October 13, 2009 This dosen't work for me, it crashes my game whenever I load it up... Looks good though. Share this post Link to post Share on other sites
due-_- 10 Posted October 13, 2009 Thx Binko ;) i did not know its a BIS thing ;) anyways its great Share this post Link to post Share on other sites
dragonbaron 10 Posted October 15, 2009 Any news about solving the problem that the aimpoint has no more a red dot? Share this post Link to post Share on other sites
yanquis 10 Posted October 15, 2009 so does anyone else get a weird menu screen upon loadup with this? i cant figure out why but this & the littlebirds add-on both fail for me. i get a blue/white menu screen instead of namalsk, anyone know why this woudl be? Share this post Link to post Share on other sites
Binkowski 25 Posted October 15, 2009 so does anyone else get a weird menu screen upon loadup with this? i cant figure out why but this & the littlebirds add-on both fail for me. i get a blue/white menu screen instead of namalsk, anyone know why this woudl be? What other addons are you running? Try running your game just with my addon and see if you still get the problem. Share this post Link to post Share on other sites
yanquis 10 Posted October 15, 2009 yep, but i just took it out of the modfolder & dropped it in with the mainfile addons, no problem now. thanks! Share this post Link to post Share on other sites
RUDOLF 9 Posted October 17, 2009 How about the patch for weapon fixing? Maybe your original weapon pack would be more stable. Share this post Link to post Share on other sites
Binkowski 25 Posted October 17, 2009 How about the patch for weapon fixing? Maybe your original weapon pack would be more stable. I may make a different version where, the units all carry M16A2's. I know this isn't realistic. So don't try to pull the "OMG THAT IS NOT REALISTIC." I know this. It's simply to keep the weapons simple, for people who don't want to have the wonderful weapons that Vilas donated. Share this post Link to post Share on other sites
Hvymtal 1251 Posted October 17, 2009 (edited) and your point is: who doesn't? BTW M16A2s on US Troops would be great! it would be so much fun! Edited October 17, 2009 by Blueteamguy Share this post Link to post Share on other sites