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Jackael

Airstrikes

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I was trying to think of ways that you could call in airstrikes.

1) Could you make it so when you type something it spawns a helicopter to come in and attack stuff for a minute and then leave and disappear?

2) Could you make it so that theres a A-10 flying around but it's frozen in one spot way off the side of the map and when you use the laser designator it unfreezes it and moves it somewhere near you so that enemies will remain in their "unaware" state until you want the airstrike in?

3) Could you use smoke grenades to mark targets?

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I was trying to think of ways that you could call in airstrikes.

1) Could you make it so when you type something it spawns a helicopter to come in and attack stuff for a minute and then leave and disappear?

http://forums.bistudio.com/showthread.php?t=83029 lucilk's script is pretty well done.

2) Could you make it so that theres a A-10 flying around but it's frozen in one spot way off the side of the map and when you use the laser designator it unfreezes it and moves it somewhere near you so that enemies will remain in their "unaware" state until you want the airstrike in?

http://forums.bistudio.com/showthread.php?t=73329 Read through to find Tactical Airstrike stuff. This is built into the game. Leaving a vehicle on the map is silly since it'll run out of fuel, and spawning on is a little redundant since you can just use the SOM stuff.

3) Could you use smoke grenades to mark targets?

http://forums.bistudio.com/showthread.php?t=80451 Rocket's method is pretty cool, you'll still need to tie it in with whatever support options you're using.

Edited by kylania

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http://forums.bistudio.com/showthread.php?t=73329 Read through to find Tactical Airstrike stuff. This is built into the game. Leaving a vehicle on the map is silly since it'll run out of fuel, and spawning on is a little redundant since you can just use the SOM stuff.

Yeah but the SOM stuff doesnt seem to work in multiplayer

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