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johnnyboy

Where can I find Mempory Point names?

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The new attachTo command allows you to attach objects to memory points on other objects.

In the Harvest Red scene where they throw flashbangs and take down a building, they used hand memory points below to put flashbangs in units' hands. My example puts beers in their hands:

beer1 attachto [dude2, [0.035,-.005,-0.05], "LeftHandMiddle1"];
beer2 attachto [dude2, [-0.03,-.005,-0.05], "RightHandMiddle1"];

Is there a list of Memory Points for objects somewhere?

What files are these embedded in?

What tool wouldI use to search that file?

What string would I look for inside the file would tell me that it is a memory point?

thanks.

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generally in the characters.pbo file. If your talking Men,and not animals.

File called config.bin

use elietness to open the pbo, and to read the bin. (or save the config.bin as config.cpp and use your favorite text editor with search functions :))

I searched for LeftHandMiddle1 and here is what is listed with it:

  leftWrist = "LeftHand";
 leftShoulder = "LeftShoulder";
 leftHand[] = {"LeftHandThumb3","LeftHandThumb2","LeftHandThumb1","LeftHandIndex3","LeftHandIndex2","LeftHandIndex1","LeftHandMiddle3","LeftHandMiddle2","LeftHandMiddle1","LeftHandRing3","LeftHandRing2","LeftHandRing1","LeftHandRing","LeftHandPinky3","LeftHandPinky2","LeftHandPinky1"};
 leftArmPoints[] = {"LeftShoulder","lelbow","lelbow_axis","lwrist"};
 rightArmToElbow[] = {"rightArm",0.5,"rightArmRoll",0};
 rightArmFromElbow[] = {"rightForeArm",0,"rightForeArmRoll",0.5};
 rightWrist = "rightHand";
 rightShoulder = "rightShoulder";
 rightHand[] = {"rightHandThumb3","rightHandThumb2","rightHandThumb1","rightHandIndex3","rightHandIndex2","rightHandIndex1","rightHandMiddle3","rightHandMiddle2","rightHandMiddle1","rightHandRing3","rightHandRing2","rightHandRing1","rightHandRing","rightHandPinky3","rightHandPinky2","rightHandPinky1"};
 rightArmPoints[] = {"rightShoulder","relbow","relbow_axis","rwrist"};

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