Vega064 10 Posted August 28, 2009 Im sorry if this has been discussed before I have been searching for days not in the forums but cant find anything, so I apologize. But I really need an answer please, so I can polish off my MP mission. When you start the mission you are in a c-130 getting ready to Halo drop to LZ alpha, you have to grab your gear from the c-130 and get ready to drop. Well you see, I can access the "Gear" action menu, but it seems that none of the other players can, they have to go to their map then select unit and then the gear menu? I dont understand what I did to get rid of that menu? The action works for me on every slot I used. It just doesnt make any sense? Here is what is in my Init line of the c-130: this setpos [(getpos this select 0), (getpos this select 1), 1000];mv22 flyInHeight 1000;this setCaptive true; mv22 addWeaponCargo ["M4A1_HWS_GL_SD_Camo",6];mv22 addWeaponCargo ["G36_C_SD_eotech",6];mv22 addWeaponCargo ["MP5SD",6];mv22 addMagazineCargo ["30Rnd_556x45_StanagSD",50];mv22 addMagazineCargo ["30Rnd_556x45_G36SD",50];mv22 addMagazineCargo ["30Rnd_9x19_MP5SD",50];mv22 addWeaponCargo ["DMR",2];mv22 addWeaponCargo ["M9SD",6];mv22 addWeaponCargo ["M4A1_AIM_SD_camo",6];mv22 addMagazineCargo ["20Rnd_762x51_DMR",50];mv22 addMagazineCargo ["30Rnd_556x45_G36",50];mv22 addMagazineCargo ["15Rnd_9x19_M9SD",50];mv22 addMagazineCargo ["FlareWhite_M203",40];mv22 addMagazineCargo ["PipeBomb",40]; This is what's in the Init line for the players: Alpha=group this;null= this execVM "prep_backpack.sqf";[a1] exec "ca\air2\halo\data\Scripts\HALO_getout.sqs"; removeAllWeapons this; a1 addWeapon "NVgoggles";a1 addWeapon "Binocular"; ["a1",1] exec "weapons_respawn.sqs";a1 moveinCargo mv22 So if anyone knows what I am doing wrong please let me know. Share this post Link to post Share on other sites