ajk 10 Posted March 31, 2011 Hi, I got similar problems described by some but have not found a solution. FPS is steady at 24-29 (chernarus) but system is far away from utilizing all resources. CPU usage stands at 40-55%, none of the cores rarely exceed 75% usage. GPU usage is at 40-60% on average. Visibility at 2000. With 10km visibility framerate goes to 15, at 500m to 35. Little gain there. Settings at fairly high but lowering to ugliest possible, resolutions and all, fps is not affected. As if I was CPU limited and I would be happy accept that if CPU usage was even close to full on even one core! :confused: I used playclaw to record gpu/cpu usage and task manger to analyze each core. Arma 2 runs on each core but like I said above, none of the cores is working at full. What could be the problem? Help highly appreciated. i5 760 @ 3,0ghz HD 5870 4gb Kingston HyperX CL7 Win 7 x64 Arma 2 1.08 (steam) Share this post Link to post Share on other sites
pluke the 2 10 Posted April 2, 2011 The only reason I joined the forum is because I wanted to reassure those who are frustrated! There is hope for this game because it is so much fun when there is no lag! I have had this game on a few different rigs (home built) and they never lagged until now. My New Rig: Asrock Fatality Mobo Intel I5 2500K Overclocked @ 5.1GHZ Ram: 16GB 7-7-7-20 @ 2100MHZ Corshair Dominators (2) Intel X-25 SSD Stripe 0 Raid (2) Raptor Drives Stripe 0 Raid 1200 Watt Corsair PSU (2) Crossfired 6970 ATI Cards (3) 24" VH242H Monitors Blue Ray Burner And a $1000 dollar custom water cooled case made from Dangerden.com with a tripple GPU loop, single CPU, 3 Radiators, 2 pumps, 2 resevoirs Many many more mods... Long Story Short: I also get plenty of lag, it's playable, but when I want to shoot any AI, they move around in spurts of movements. Making it really really difficult to shoot them. I max out all the games I play: L4D1-2 Empire: Total War, & Dirt 2 Share this post Link to post Share on other sites
Atkins 10 Posted April 4, 2011 Perhaps a driver issue? Cos with that beast of machine you should be running this game with everything full without a problem imo :-/ I would recommend using Everest to log everything and later check logs if you find some weird component usage/temps whatnot. Also use the www.playclaw.com to monitor cpu/gpu usage in real-time if there is something kinky going on... Share this post Link to post Share on other sites
Leon86 13 Posted April 4, 2011 (2) Crossfired 6970 ATI Cards that might be the prob, is it still there when you disable crossfire? Share this post Link to post Share on other sites
.kju 3244 Posted April 4, 2011 @ pluke the 2 Try different video memory settings in video options. Share this post Link to post Share on other sites
BasileyOne 10 Posted April 13, 2011 (edited) weird thing, but ... suddenly boosted "3D Resolution" from default "100%" to "200%" and got...increased performance :-/ avg GPU utilisation spike from 35% to 60%, [4x]CPU utilization keep almost untouched[about ~7% drop from ~80%], avg FPS was same, but minimal FPS become almost tripled ! :P i.e. game perform smoother :) 1600x1200 everything on "Very High", except "postprocessing"[Off], "Anti-ALiasing"[Off]. viewdistance was 24xxm. 4x CPU&ATi 5850. p.s. now toned down almost anything to "High"[due heavier mission online], but impact from that option, remain SAME. Edited April 13, 2011 by BasileyOne Share this post Link to post Share on other sites
liquidpinky 11 Posted April 13, 2011 The only reason I joined the forum is because I wanted to reassure those who are frustrated! There is hope for this game because it is so much fun when there is no lag! I have had this game on a few different rigs (home built) and they never lagged until now. My New Rig: Asrock Fatality Mobo Intel I5 2500K Overclocked @ 5.1GHZ Ram: 16GB 7-7-7-20 @ 2100MHZ Corshair Dominators (2) Intel X-25 SSD Stripe 0 Raid (2) Raptor Drives Stripe 0 Raid 1200 Watt Corsair PSU (2) Crossfired 6970 ATI Cards (3) 24" VH242H Monitors Blue Ray Burner And a $1000 dollar custom water cooled case made from Dangerden.com with a tripple GPU loop, single CPU, 3 Radiators, 2 pumps, 2 resevoirs Many many more mods... Long Story Short: I also get plenty of lag, it's playable, but when I want to shoot any AI, they move around in spurts of movements. Making it really really difficult to shoot them. I max out all the games I play: L4D1-2 Empire: Total War, & Dirt 2 If you were multiplayer at the time then it is just the netcode rearing it's ugly head. Makes using bolt actions a game in itself. Share this post Link to post Share on other sites
Rough Knight 9 Posted April 13, 2011 If you were multiplayer at the time then it is just the netcode rearing it's ugly head. Makes using bolt actions a game in itself. Not nesessarily. I had a simliar problem and it was windows 7 causing the issue. See this thread. Hope it fixes your issue, assuming you run Windows7? Share this post Link to post Share on other sites
BasileyOne 10 Posted April 14, 2011 sometimes limiting number of pre-rendering frams will help with UI response in both SP and MP. and talking about ATi GFX/GPU's 1st thing i always do[except on multi-GPU cards or CF setup]is turn "CatalystAI" OFF. its costs few extra FPS and improve gameplay stability alot[&resolve number of weird issues in number of games]. Share this post Link to post Share on other sites
lennard 447 Posted April 17, 2011 Hi guys, My Arma 2 OA is not runnig too well lately. When I get ingame the textures are good for a few seconds and then go to very low res, almost like the BAF lite units. Atm I think it's unplayable as I think textures are a very important part of my gaming experience. My settings are everything on very hig, except shadows, aa and post processing with 100% fill rate. But I have experimented with all sorts of settings and nothing seems to fix it. Including the last patch. So does anybody have any tips to fix this? My specs: Intel Dual Core CPU E8600 3,4GHz 8 GB DDR3 RAM Ati HD4890 1GB Windows 7 64-Bit And another question. Right now I can't play with 200% fill rate and 10000 vd. What should I update to be able to do that? Faster graphics card? Thanks in advance :) Share this post Link to post Share on other sites
BasileyOne 10 Posted April 17, 2011 Hi guys,My Arma 2 OA is not runnig too well lately. When I get ingame the textures are good for a few seconds and then go to very low res, almost like the BAF lite units. Atm I think it's unplayable as I think textures are a very important part of my gaming experience. My settings are everything on very hig, except shadows, aa and post processing with 100% fill rate. But I have experimented with all sorts of settings and nothing seems to fix it. Including the last patch. So does anybody have any tips to fix this? My specs: Intel Dual Core CPU E8600 3,4GHz 8 GB DDR3 RAM Ati HD4890 1GB Windows 7 64-Bit And another question. Right now I can't play with 200% fill rate and 10000 vd. What should I update to be able to do that? Faster graphics card? Thanks in advance :) IMO, in recent PC's configurations[exept guys with "nearly intergated"/notebook GPU's], most limiting factor is CPU speed and GPU onboard memory. so in you case i suggest consider switching to multi-core CPU or do moderate overclocking[if you can't afford that]. Share this post Link to post Share on other sites
domokun 515 Posted April 18, 2011 IMO, in recent PC's configurations[exept guys with "nearly intergated"/notebook GPU's], most limiting factor is CPU speed and GPU onboard memory.so in you case i suggest consider switching to multi-core CPU or do moderate overclocking[if you can't afford that]. The first part is good advice but the second is somewhat flawed since a an E8600 is a dual core CPU. Unless "mult-core" means "quad" ? Seriously I have almost identical system (E8400 overclocked to 4 GHz + 4GB DDR3 + 4890) and everything runs pretty well. Here are my tips: 1. Forget about 200% fill rate and 10000 vd (currently impossible at smooth framerates 2. Overclock your E8600 (should be able to reach 4.0 GHz without too much sweat) 3. Download the latest beta patch (currently 79600 and very stable) 4. Tweak your Video Settings: View Distance: 2000m Fill rate : 100% Texture : High Vid Mem: Default Anisotropic : High Antialiasing : Disabled Terrain : Normal Objects : Normal Shadow : High Post-Proc : Low <= but use Oktane's mod to remove nauseau-inducing and performance-sapping Blurro-vision 5. Disable AToC (open your ArmA2OA.cfg and change "AToC=7;" to "AToC=0) Together the above enable me to run A2 and OA in 1920x1200 @ 30-50 fps. To be honest I'd like to enable AA and increase the VD slightly but that'll have to wait until I have enough cash for an i5-2500k and a GTX-560 Ti... Share this post Link to post Share on other sites
BasileyOne 10 Posted April 18, 2011 The first part is good advice but the second is somewhat flawed since a an E8600 is a dual core CPU. Unless "mult-core" means "quad" ?Seriously I have almost identical system (E8400 overclocked to 4 GHz + 4GB DDR3 + 4890) and everything runs pretty well. Here are my tips: 1. Forget about 200% fill rate and 10000 vd (currently impossible at smooth framerates 2. Overclock your E8600 (should be able to reach 4.0 GHz without too much sweat) 3. Download the latest beta patch (currently 79600 and very stable) 4. Tweak your Video Settings: View Distance: 2000m Fill rate : 100% Texture : High Vid Mem: Default Anisotropic : High Antialiasing : Disabled Terrain : Normal Objects : Normal Shadow : High Post-Proc : Low <= but use Oktane's mod to remove nauseau-inducing and performance-sapping Blurro-vision 5. Disable AToC (open your ArmA2OA.cfg and change "AToC=7;" to "AToC=0) Together the above enable me to run A2 and OA in 1920x1200 @ 30-50 fps. To be honest I'd like to enable AA and increase the VD slightly but that'll have to wait until I have enough cash for an i5-2500k and a GTX-560 Ti... yeah, "multi" mean "four and above". after 1.05 with each parth Arma2 engine show noticeably better multicores saturation and [what more important]benefited from it. tnx to sprocket investmend in patches development. sure. with good cooler [CM H620 R600 or Zalman CPNPS10x &etc]and proper airflow in Case, this CPU can be seriously OC'ed. but thats last resort/hope, cuz still isn't safe[somewhat]. Share this post Link to post Share on other sites
WallyWombat 10 Posted April 24, 2011 (edited) I have an Intel i7 2.93 Ghz 8 gigs DDR3 dual Nvidia GTS 250's Windows 7 home 64-bit If lucky I can get up to 43 fps and it runs nice but most of the time its really jittery and I barely make it to 30 fps Game Settings View distance=2000m Texture-Very High Video Memory-default Vsync-off Object detail- normal terrain-normal anti aliasing-disabled PP-off Anisotropic-normal shadows-very high (runs better than High for me) Resolution-1280 x 1024 4:3 is it normal to get lots of lag in forests? I can run it in open fields just fine for the most part, but forests and most towns run terribly. Does it have to do with my CPU? I thought my CPU was capable of running the game well, but I guess the Ai is rather taxing? Edited April 24, 2011 by WallyWombat Share this post Link to post Share on other sites
-)rStrangelove 0 Posted April 27, 2011 2 GTS 250 and you're running textures on very high -> bad idea. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 27, 2011 Yeah, maaaaasive GPU let down there. Share this post Link to post Share on other sites
TheMrPatrick 10 Posted April 28, 2011 Someone knows how I can enable a frame limiter? Share this post Link to post Share on other sites
SPC.Spets 21 Posted April 29, 2011 I have a performance drop after playing fine for hours in some mission. I get 40-50 FPS normally, and then suddenly the game performance drops to 5-10 FPS, the models turns into a low poly, appearing and disappearing, lagging the entire game very baddly. Its not the temperature, I also checked the ram with Memclean and it says that I have enough free mem. My spec Windows 7 32 bits Phenom II 920 - 2.8 Ghz 4GB ram (3.25GB) GTX 460 1 GB Latest Drivers nVidia 270.51 Share this post Link to post Share on other sites
pipscouse 10 Posted April 29, 2011 Try a "flush" left shift and minus (-) on number pad together then type the word flush Share this post Link to post Share on other sites
SPC.Spets 21 Posted April 29, 2011 I will try that the next time it happens. thanks Share this post Link to post Share on other sites
neomatrix248 10 Posted May 2, 2011 I'm getting absolutely abysmal performance when in game. I get like 18-22 fps at lowest possible settings, and 15-18 at highest possible settings. However, in the main menu I get 80-100 fps on all maxxed settings. It's only when I get ingame that the fps drops tremendously. Anyone know what could be causing the issue? I tried changing the ATOC settings in the config file but it didn't help at all. HD 6870 Phenom II x6 1090T 3.2Ghz 8GB DDR3 1600Mhz RAM 2TB HD 3200RPM Windows 7 SP1 Share this post Link to post Share on other sites
Atkins 10 Posted May 3, 2011 3200rpm HDD? Or did u just mis-write 7200? Anyway, install www.playclaw.com trial and use the overlay to see on the fly in-game how the game is using your GPU and CPU and monitor temps as well. That should give you a start at least to try to figure out what is holding you back. Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted May 3, 2011 I have an Intel i7 2.93 Ghz 8 gigs DDR3 dual Nvidia GTS 250's Windows 7 home 64-bit If lucky I can get up to 43 fps and it runs nice but most of the time its really jittery and I barely make it to 30 fps Game Settings View distance=2000m Texture-Very High Video Memory-default Vsync-off Object detail- normal terrain-normal anti aliasing-disabled PP-off Anisotropic-normal shadows-very high (runs better than High for me) Resolution-1280 x 1024 4:3 is it normal to get lots of lag in forests? I can run it in open fields just fine for the most part, but forests and most towns run terribly. Does it have to do with my CPU? I thought my CPU was capable of running the game well, but I guess the Ai is rather taxing? At that resolution it does have to do with your CPU, there isn't adequate distribution of load with the GPU: set textures on High, Objects, Terrain & AF - VERY High, PP - Medium at least & then play with the view distance. That way you'll get your 43 FPS everywhere. ;) Share this post Link to post Share on other sites
ArmAriffic 10 Posted May 3, 2011 I have an Intel i7 2.93 Ghz 8 gigs DDR3 dual Nvidia GTS 250's Windows 7 home 64-bit If lucky I can get up to 43 fps and it runs nice but most of the time its really jittery and I barely make it to 30 fps Game Settings View distance=2000m Texture-Very High Video Memory-default Vsync-off Object detail- normal terrain-normal anti aliasing-disabled PP-off Anisotropic-normal shadows-very high (runs better than High for me) Resolution-1280 x 1024 4:3 is it normal to get lots of lag in forests? I can run it in open fields just fine for the most part, but forests and most towns run terribly. Does it have to do with my CPU? I thought my CPU was capable of running the game well, but I guess the Ai is rather taxing? Shadows are a massive frames murderer, i have mine on normal cos i get around 25 frames with it very high, on normal i get 35+ Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted May 3, 2011 Shadows are a massive frames murderer, i have mine on normal cos i get around 25 frames with it very high, on normal i get 35+ Not at that res, he's not utilising the max of his SLI configuration. You'd rather the CPU do the rendering with the normal settings? Share this post Link to post Share on other sites