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Will you be buy Dragon Rising?  

318 members have voted

  1. 1. Will you be buy Dragon Rising?

    • Yes, I definitely will buy it.
      72
    • No, I definitely won't buy it.
      96
    • I will decide based on the demo.
      131
    • I will decide based on reviews.
      26


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And if they can use Operation Flashpoint on the box, why they couldn't add 2 after and have so Operation Flashpoint 2 ?

Because legally speaking CM doesnt have the right to make a sequel to OFP. Its a very grey area, hence the masses of confusion.

There is also a lot going on behind the scenes that most people couldnt even imagine, and it was not purely PR reasons the 2 was dropped...

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Remember, Ghost Recon, SWAT 4, Rainbow 6 (at least the earlier games of two of those) are all great tactical games that went down a slightly more shooter/FPS based system and still keep great tactical/command systems and a healthy dose of realism.

Rainbow Six? Is that a joke? :confused:

The only one that stayed true to its name there is SWAT 4. Ghost Recon on the PC was ok, but not quite Ghost Recon if you know what I mean.

Edit, oh I see you said "at least the earlier games of two of those". Well, yea. But still, Rainbow Six died with Lockdown.

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And if they can use Operation Flashpoint on the box, why they couldn't add 2 after and have so Operation Flashpoint 2 ?

The choice to not put a 2 after the name is just a marketing decision. Nothing more, nothing else...

What they can't do, it's to say from the creator of OFP or anything would can make believe than someone yet worked on OFP development . I'm sure you know what I mean :D

Because BIS own exclusive right to make a sequel to Operation Flashpoint, but Codemasters owns the brand. So, in order to make a sequel called 'Operation Flashpoint 2', they would have to get together again to collabourate.

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I commend the efforts of the dev team and await their take on the series; it won't be the same game as we know it, but I'm sure it will be at least a cut above the pack.

...

Rainbow 6

No, just no.

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The problem about Dragon Rising phasing out to arcade in order to not compete with Arma, is that it will be meeting some very stiff competition in the arcade segment.

I would rather play BFBC2 or COD 6, as these games looks a lot more fun than what Ive seen from DR so far.

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The problem about Dragon Rising phasing out to arcade in order to not compete with Arma, is that it will be meeting some very stiff competition in the arcade segment.

I would rather play BFBC2 or COD 6, as these games looks a lot more fun than what Ive seen from DR so far.

Yet in COD6 you face waves of enemies in the campaign and never die, you are like a god and thats how they want you to feel, arcade at its finest.

In OFP2 the enemy can take you out in 1 hit, its totally different gameplay.

I didnt play BF:BC, but i did play BF2 and BF1942. To say it will be anything like that is a bit silly and so unrealistic that it doesnt deserve a response.

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1 hit kills does not realism make.

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Yet in COD6 you face waves of enemies in the campaign and never die, you are like a god and thats how they want you to feel, arcade at its finest.

In OFP2 the enemy can take you out in 1 hit, its totally different gameplay.

I didnt play BF:BC, but i did play BF2 and BF1942. To say it will be anything like that is a bit silly and so unrealistic that it doesnt deserve a response.

Well that remains to be seen, in the E3 video he got shot in the head and was running around perfectly OK.

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Ive been shot in the head loads of times though Chris, lucky for me i had a first aid kit on me....

Its such a shame that they are destroying such a title! Dumbing down should be against the law :D

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Red Barels??? :eek: That mini aid kit seems to perform miracles. I want one of those.

And they talk about ARMA's AIs... :rolleyes:

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Yet in COD6 you face waves of enemies in the campaign and never die, you are like a god and thats how they want you to feel, arcade at its finest.

In OFP2 the enemy can take you out in 1 hit, its totally different gameplay.

CoD HC you take 1 hit and you die. But the gameplay is faaaaaaaaaaaaaar from realistic.

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In OFP2 the enemy can take you out in 1 hit, its totally different gameplay.

Unless you're hit in the head. Then it's "nothing serious".

LOL.

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Unless you're hit in the head. Then it's "nothing serious".

LOL.

yeah but remember

"As you can see, i've taken a hit to the head. It's nothing serious but I am bleeding badly."

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Oh...dear...god.... I want to cry.

"we're gonna have some of the biggest explosions you've ever seen in a game" Holy shit it must be good!

"little red barrels" which demolish radio towers !!!!! wow

And of course the "nothing serious" headshot as quoted numerous times above, in contrast to the quote: "really really good damage system" noted earlier in the video.

They've completely bastard-ised the Flashpoint name. Stick to rally games Codemasters. Maybe I'm just being pretentious, but I'm appalled. Looks to be no more than an upgraded version of the Conflict series of games which, although fun, do not come close to, nor deserve to be titled, Flashpoint.

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I think the guy playing the E3 demo is very funny, i loved it when he got shot and blew up half his team with the explosive charges..

The game itself.. looks more like an ugly Far Cry than a Flashpoint game though, what were they thinking there? :confused: .

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I had high hopes for this game and then when I see the gameplay videos and the lack of realism it really makes me wonder how they could have turned it into another COD4.

But also I'd like to mention that in Arma 2 I shot my fellow fireteam members in the head and they were alright though bleeding as well so I don't think you can judge OFP:DR based off that if Arma 2 handles it the same way.

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I love how the howitzers get all rounds aimed and off in less than 7 seconds of the ending of the call.. Then the incoming look like orbital PBC bombardment. hmm.

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The suppressive fire order within the command menu is a very nice feature, but the gameplay in the E3 demo mission is really disappointing.

And the way the character runs, it is as if he had one leg shorter than the other.

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I had high hopes for this game and then when I see the gameplay videos and the lack of realism it really makes me wonder how they could have turned it into another COD4.

But also I'd like to mention that in Arma 2 I shot my fellow fireteam members in the head and they were alright though bleeding as well so I don't think you can judge OFP: DR based off that if Arma 2 handles it the same way.

dunno, if I shoot somebody in the head they die in ArmA2.

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Then the incoming look like orbital PBC bombardment. hmm.
I had the same feeling when i saw this.

PS Cool "smiles"

:coop: :torture::don 14:

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AVIBIRD1 says:

When Clive Lindop was the lead AI designer for Codemasters the game was being developed specifically for hardcore OFP fans. The long awaited sequel was originally intended to be hardcore across all platforms, no compromises regardless of platform.

Clive Lindop (long known to the veteran OFP community by the username Urban66) is a huge fan of the original OFP and understands exactly how vital it is that realism is the key objective.

Unfortunetaly Clive Lindop has left Codemasters,(CODEMASTERS NEVER TOLD THE COMMUNITY ON THE FORUMS WHAT A JOKE) leaving the game in the hands of a bunch of asshats that original OFP community members had never even heard of until the infamous 'ego tech video'.

This new bunch of asshats have decided to take the game down the arcade route, and renamed the game from OFP2 to OFPDR.

These retards don't realise that there are many console gamers that crave hardcore realism, they are under the illusion that ALL console gamers must be noobs that like to run around the battlefield like peter pan blowing up pretty red barrels.

This was a post on the OFPDR forums and now all the crap going on with this game makes a lot more sense why the game is looking more like a run & gun game then the original OFP1.

I would love to know why he left after so many years working on this game since 2005. It had to be for good reasons don't you think. Codemasters will never tell the truth way.

Discuss.

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I hope Crytek know what they've got in for themselves. Also, I hope Clive didn't get his job whilst having "worked for BIS" anywhere on his CV. Do Crytek know about his prior lies? Ah well, I stopped caring properly ages ago.

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