Jump to content
Sign in to follow this  
W0lle

Cold War Rearmed² Discussion

Do you want first aid modules used in the Missions/Campaigns?  

46 members have voted

  1. 1. Do you want first aid modules used in the Missions/Campaigns?

    • Yes, please add the ability to provide first aid and drag wounded
      23
    • No, please keep it as the original, without the First Aid module and only medics can heal
      23


Recommended Posts

Nice

I think I saw somewhere along this thread that you intended to add a big assed ship to serve as a base, an LHA or a LST

Is it true?

Share this post


Link to post
Share on other sites

.. Not just the trucks, all the assets posted so far. Look. Awsome.

Yeah, Keep up the great work. :)

Share this post


Link to post
Share on other sites
Nice

I think I saw somewhere along this thread that you intended to add a big assed ship to serve as a base, an LHA or a LST

Is it true?

Yes, the LST Poseidon which was already in OFP.

But at the moment it looks still the same as in CWR1, means there is a lot work to do. Especially textures and model fixes/improvements.

Share this post


Link to post
Share on other sites

Sweet Jesus I remember that ugly old bitch. She withstood many a suicide-boat back in the day. Do you guys plan to rework the model and animate things like the ramp and the crane? (I think there's a crane IIRC)

Share this post


Link to post
Share on other sites

Good ol' Planck animated the ramp already in the CWR1 days, it can also carry up to 50 soldiers in full gear. :)

No crane present (yet) afaik but may be a good idea.

Share this post


Link to post
Share on other sites

Hmm... :) These trucks remind me so much of that mission in OFP where you hide in the back and try to cross the Russian checkpoints. Then you get caught and have to escape to the ruin in the mountains.

Share this post


Link to post
Share on other sites
Yes, the LST Poseidon which was already in OFP.

But at the moment it looks still the same as in CWR1, means there is a lot work to do. Especially textures and model fixes/improvements.

God that image brought back memories. All of which involved many attempts to sink that beast. :D

Share this post


Link to post
Share on other sites

Nice screens so far.

Iam looking forward to your release.

:yay:

Share this post


Link to post
Share on other sites

Above anything that community can produce, this is the mod that I really want.

I'd donate for it. Is this a sacrilege?

Share this post


Link to post
Share on other sites
I'd donate for it. Is this a sacrilege?

It will only go on beer :p

But yes, a worth while cause.

Share this post


Link to post
Share on other sites

Thanks a lot Antichrist, I'm sure it will be a great addition as it fits perfectly.

Time for some propaganda:

cwr2_teaser_070411_sm.jpg

High Quality

Share this post


Link to post
Share on other sites

We're still alive. :)

cwr2_teaser_110411_sm.jpg

High Resolution

I have more good news: Marek told me 2 days ago that we are allowed to use the original sounds for our 'little' project.

:yay:

Share this post


Link to post
Share on other sites
I have more good news: Marek told me 2 days ago that we're are allowed to use the original sounds for our 'little' project.

Thats really good news :)

Eargasms all round!

Share this post


Link to post
Share on other sites

Yes it does :)

I don't think we were considering using the original sound effects, but this means that we will be able to provide the missions with all of the performances most of you associate with CWC.

Share this post


Link to post
Share on other sites

wow thats certainly some excellent news :yay:

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×