Jump to content
Sign in to follow this  
Morten87

Rotate gun on a emty vehicle.

Recommended Posts

Is it possible to rotate the gun on a tank, when the tank is emty?

edit:

is it possible to time and event, this is an example, two teams move in to a position and wait for the clock to reach 10pm becouse thats when the assult will start, is this possible?

Edited by Morten87
New question.

Share this post


Link to post
Share on other sites

You can start here. Presumably you'd use something like:

mytank animate["mainturret",1];

But it's not working for me. *shrug* Sorry. Using stuff in the thread I linked I can report which direction it's facing, but not force it to face that way.

Share this post


Link to post
Share on other sites

If the tank is out of the player's line of sight at the start of the mission then presumably you could put an ai into the gunner position, have them aim at somthing and then remove the ai unit again.

Share this post


Link to post
Share on other sites
You can start here. Presumably you'd use something like:

mytank animate["mainturret",1];

But it's not working for me. *shrug* Sorry. Using stuff in the thread I linked I can report which direction it's facing, but not force it to face that way.

I already tried this in ArmA 1. Unfortunately, if the animation controller is not of type user then you cannot use it with the animate command.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×