Horus 83 Posted September 8, 2009 ... There's a ton of them, do I need to go through and click on everyone separately?.... If you use Firefox try DownThemAll :D Share this post Link to post Share on other sites
deathyacht 10 Posted September 8, 2009 Does anyone know if I can use this tool to get the CZM (Crappy Zombie Mod) to run in Arma II? Are there any special gotchas or instructions anyone would offer if I give it a try? Share this post Link to post Share on other sites
Armoredfury193 10 Posted September 8, 2009 (edited) @ Armoredfury193What is your modline? I'm assuming you mean how it looks in the Shortcut Target properties? This is what I have currently: "H:\Program Files\Bohemia Interactive\ArmA 2\Bohemia Interactive\arma2.exe" -nosplash -mod=x\caa1;x\oac\oac_core -world=empty I also tried it with CBA mod running: "H:\Program Files\Bohemia Interactive\ArmA 2\Bohemia Interactive\arma2.exe" -nosplash -mod=x\caa1;x\oac\oac_core;@CBA -world=empty In both instances, the window pops up before the game starts and tells me that oac_core requires version 1.03 of application. Once the game loads the menu screen, an ArmA 2 error message pops up that says: No entry 'bin\config.bin/CfgVehicles/Jeep.scope'. And once again, there is no trace of anything when I run the game...no maps available in the editor options, no units, nothing... Edited September 8, 2009 by Armoredfury193 Share this post Link to post Share on other sites
Jedo 10 Posted September 8, 2009 (edited) I have tracked my Russian-teammate-talking-english problem to this thread :P For some reason it was ok for a little, but at some point the game snapped and now all Russians except the first guy who spawns (i.e. the player) talk English. I checked all add-ons I have one by one and it's caa1 somehow. Update: I have also tracked my Russians-can't-open-compass-or-watch problem to this add-on (the stuff doesn't appear on the map as it normally would either). I'm currently redownloading and will see if and for how long that will fix the issues. Conclusion: my watch and compass are back but the Russians started talking English straight away. Considering that Rus sniping team is my home, it gets pretty annoying pretty fast. Edited September 8, 2009 by Jedo Share this post Link to post Share on other sites
Armoredfury193 10 Posted September 8, 2009 So I'm assuming based on the information in my above post I will have to patch the game to version 1.03? Can you confirm this kju? Share this post Link to post Share on other sites
Nazul 10 Posted September 9, 2009 So I'm assuming based on the information in my above post I will have to patch the game to version 1.03? Can you confirm this kju? Any reason why you are NOT using 1.03?? Infact you should be using the beta patches, they are are a real performance boost. Share this post Link to post Share on other sites
Armoredfury193 10 Posted September 9, 2009 well for some reason patch 1.03 would not install successfully so I wanted to know if it would work with 1.02 before i uninstalled+backed up addons+reinstalled Anyways, I reinstalled arma and patched to 1.03 and it works fine now, guess the patch is required for it to work. Now all I need is for somebody to get the Gigan Nuke Launcher Addon from ArmA1 to work... :) Share this post Link to post Share on other sites
domokun 515 Posted September 9, 2009 Hi guys, Last night, I installed Yoma's Addon Tool and used it to download CAA1 and OAC. It all seemed to work brilliantly until I launched the game. Now I have 2 questions: 1. When loading A2 I receive this error message : Addon 'caa1_c_enablePorto' requires addon 'caa1_p_Models_DBE1' 1a. Is this normal? 1b. If not, what do I need to change? 2. Thanks to this mod, can you play any of the previous campaignes? 2a. OFP's CWC campaign? 2b. A1s Queen's Gambait? Many thanks, C. Share this post Link to post Share on other sites
.kju 3245 Posted September 9, 2009 Verify that you have the caa1_p_Models_DBE1.pbo in arma2\x\caa1\addons. The size should be: 721 MB (757.014.399 bytes) Refer to the FAQ for the second question. In short the unmodified should be possible to launch, yet contain issues. If you are interested to help out making them playable, send me a mail please. :) Share this post Link to post Share on other sites
BarBarosso 10 Posted September 9, 2009 Friends |ToK| server online CAA1 addons expect those who want to play. Play ArmA II (Beta) with CAA1 Game PUBLIC Server:|ToK| Turk Arma2|Sahrani Sunucusu-addon Server Game Type:ArmA Armed Assault 2 IP Address:85.25.11.33:2302 Slot:64 Status:live Added On: CAA1 Share this post Link to post Share on other sites
andersson 285 Posted September 9, 2009 No progress from what I am aware of. Some world devs said that they are up to something.Either it turn out well or they just didn't share it. Pretty sure it can be solved though. No real difference between a1 and a2 WRP known so far in that regard. Maybe someone can try to replace the a1 with a2 roads? Via YAS you can easily download the files you want. The wiki has some basic information what is needed for the worlds. Ok, thank you for the update. I tried to change the A1 roads to A2 roads with no success. I did only replace a few of them so I could have a straight road to test on, maybe the whole road is needed (but I duobt that). Share this post Link to post Share on other sites
mrjingo 10 Posted September 9, 2009 Hi, when I start the game I get an error that says "Addon 'caa1_f_camel' requires addon Extended_EventHandlers'" I hit ok and the game seems to start normally. This is with latest files from Yoma sync server. Share this post Link to post Share on other sites
santafee 10 Posted September 9, 2009 CBA is a community Addon which is needed for Different other Addons like the FLIR Addon,you can ignore the message or download CBA from Armaholic.. I tried to get Sakakah working,Kju said that u have to binarize the files to make it work.What exactly did he mean with that?:confused: Share this post Link to post Share on other sites
mrjingo 10 Posted September 9, 2009 I have CBA mod installed.... Share this post Link to post Share on other sites
domokun 515 Posted September 10, 2009 @kju : thanks for the tip. I re-downloaded the caa1_p_Models_DBE1.pbo via Yoma and I no longer receive that error message But I now get another :o It's the same as mrjingo, i.e. "Addon 'caa1_f_camel' requires addon Extended_EventHandlers'" So, hopefully once he has a fix, I can use it :D BTW is it possible to use OAC files downloaded via Yoma for ARMA2 in ARMA1? i.e. if I want to play CWC campaign in ARMA1, can I used the OAC files from ARMA2? Share this post Link to post Share on other sites
IndeedPete 1038 Posted September 10, 2009 I don't know if someone mentioned it yet but i've experienced a bug with the huntingrifle. I'm running the latest beta patch(downloaded 15 minutes ago) and i use the latest CAA1 version. When i now place a unit with a huntingrifle it has ammo and the rifle in it's inventory but it can't fire nor reload and the ammo counter is zero bullets and zero mags. I wasn't using any other addons when i tested that and it can't be the patch, i also had this problem yesterday with an older ArmA 2 version. Well, it's not a big terrible bug but i thought you might want to know. ;) Share this post Link to post Share on other sites
.kju 3245 Posted September 10, 2009 Thanks IndeedPete. Will be fixed with the next release: http://dev-heaven.net/issues/show/4437 Share this post Link to post Share on other sites
mrjingo 10 Posted September 11, 2009 Hi, when I start the game I get an error that says"Addon 'caa1_f_camel' requires addon Extended_EventHandlers'" I hit ok and the game seems to start normally. This is with latest files from Yoma sync server. So is my problem a bug or something wrong on my end? Share this post Link to post Share on other sites
AnimalMother92 10 Posted September 11, 2009 kju, will the installer download be updated ever? I prefer to either download the files manually or use the installer as opposed the the Yoma Sync. The site still reads "CAA1_2009-08-21.exe (1.9 GB)" Thanks Share this post Link to post Share on other sites
.kju 3245 Posted September 11, 2009 @ mrjingo Verify your startup line in regards of CBA and the setup. Working fine here. There is another issue with the AH6 config unrelated to this though. CBA note @ domokun You can download the complete OAC mission and campign repository via the six updater. @ AnimalMother92 You always have the HTTP_download as alternative. The installer is not planned to be updated unless anything major changes. --- Sickboy had developed a new install and update system. We are looking for interested people to test it. The interface is still very basic. It is an automated full installer and updater application. If you are interested to try it, send me a mail. Share this post Link to post Share on other sites
dragonbaron 10 Posted September 11, 2009 So is my problem a bug or something wrong on my end? Set CBA on first position: "...ArmA 2\arma2.exe" -mod=@CBA;x\caa1;x\oac\oac_core" Share this post Link to post Share on other sites
gunterlund21 10 Posted September 11, 2009 KJ are there keys for this? In particular keys for Opteryx buildings etc. Share this post Link to post Share on other sites
.kju 3245 Posted September 11, 2009 No. He makes everyone not to host the worlds as he does not like a2 and BI's actions. Share this post Link to post Share on other sites
manzilla 1 Posted September 15, 2009 (edited) Wow I really do not like using Yoma's Sync deal for DL'in stuff. That's one reasoning why I stopped using OAC for A1, which was a shame cause I really liked it. Ok I'm sure this is all on my end since this tool confuses the hell out of me. I've been trying to DL the new CAA1 files for a few days now but I can't seem to be able to DL certain files. Sometimes I get an error that says something about "The system cannot find the file specified" and the extraction fails. The thing is, the other some files gave that error but got DL'd today. I'm seeming to have trouble with the p_buildings, w_desert and w_desert1 today. Can someone tell me what I'm doing wrong? I tried to find the seperate files at DH but I didn't see them any more. I'm just a lowly SP player so this Yoma tool doesn't ever get any use from me, though I've tried it in the past and always ditch it after a few days. Edited September 15, 2009 by Manzilla Share this post Link to post Share on other sites
Yoma 0 Posted September 15, 2009 (edited) Manzilla: PM me if you need help also make sure you're using the latest version (v1.0.26 atm) Also it might just be a temporary server overload. And i think there is a torrent link somewhere too! I get comments that vary from raving, to boooh, i like the ravings and try learning from the boo's Edited September 15, 2009 by Yoma Share this post Link to post Share on other sites