deadactionman 10 Posted August 21, 2009 I’ve seen a few threads on the validity of the “Hide Body†action and although the implementation never made any sense to me, I always enjoyed the idea of hiding enemy units that I’d silently dispatched while sneaking into a base. Years ago, I spent ages trying to perfect a “dead body detector†script in OPF for AI units and recently managed to get it working in ARMA2… kinda. For some reason, 9 out of 10 times when I hide a body, the corpse becomes perfectly horizontal (regardless of the slope he was lying on) and continually bounces up and down like he’s humpin’ the floor! I’m guessing this is a bug? Since the body doesn’t get hidden, my script doesn’t really do much anymore :confused: Do you guys recon the “Hide Body†idea is worth pursuing or will BIS remove it in favour of the more realistic “Drag†option being bounced about? Share this post Link to post Share on other sites
wiper 0 Posted September 17, 2009 Hi deadactionman, I just noticed that the unit needs to be dead for about 30+ seconds, otherwise the corps doesnt hide. ;) Maybe thats what you experienced ? Share this post Link to post Share on other sites