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deadactionman

'Hide Body' error

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I’ve seen a few threads on the validity of the “Hide Body†action and although the implementation never made any sense to me, I always enjoyed the idea of hiding enemy units that I’d silently dispatched while sneaking into a base. Years ago, I spent ages trying to perfect a “dead body detector†script in OPF for AI units and recently managed to get it working in ARMA2… kinda.

For some reason, 9 out of 10 times when I hide a body, the corpse becomes perfectly horizontal (regardless of the slope he was lying on) and continually bounces up and down like he’s humpin’ the floor! I’m guessing this is a bug?

Since the body doesn’t get hidden, my script doesn’t really do much anymore :confused:

Do you guys recon the “Hide Body†idea is worth pursuing or will BIS remove it in favour of the more realistic “Drag†option being bounced about?

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Hi deadactionman,

I just noticed that the unit needs to be dead for about 30+ seconds, otherwise the corps doesnt hide. ;)

Maybe thats what you experienced ?

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