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mattxr

ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx

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I was performing some testing and the new beta patch definitely solved my mouse lag problems. It now feels a lot more responsive than before. Now it is possible to shoot at moving targets with a good degree of accuracy.

The weapon movement still carries some sort of inertia, but just to a level which I feel is the correct balance between responsiveness and realistic.

I didn't suffer (or at least perceive) any of the mouse jerkyness described by others in this post.

Specs:

Win XP Pro SP3

AMD Phenom 9850 (4 cores, 2.5GHz)

Ati 3870 512MB

Logitech G9 laser mouse

Running at 30-45 fps

Thx BIS for the effort.

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Read through most of the pages in this thread and it seems to be all about the mouse lag issue and mouse smoothing....

I'm wondering if there have been any improvments in performance and in the COOP Campaign?

Totally agree. I read through both the log and forum and I am not even going to install it as none of the things listed has ever been a great deal for me.

Hoping they add something to fix the PERFORMANCE, especially the horrible slow-loading textures (?).

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the new mouse "smoothing" sucks.

Nothing but stuttering

Logitech MX400 Laser, issue with and without the Mouse Software installed.

80 FPS feel like 15.

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Sarge;1413604']the new mouse "smoothing" sucks.

Nothing but stuttering

Logitech MX400 Laser' date=' issue with and without the Mouse Software installed.

80 FPS feel like 15.[/quote']

new beta 58834 got both modes:

default = same as before 58814 with mouse smoothing on

manually set in config = no mouse smoothing like in 58814

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New beta patch 58834 works fine. Now the smoke grenades are actually useful again.

This 5 pages long mouse lag or smoothing or whatever nonsense is hilarious...

I was perfectly satisfied the way it was in the beginning. I hope some other guys are now satisfied also...

Hopefully BIS has now time to look out for improving the performance and other more important tasks.

Oh and thanks a lot for this beta stuff. Very nicely done from BIS letting us try the new builds soon as they are ready.

Edited by Potatomasher

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new beta 58834 got both modes:

default = same as before 58814 with mouse smoothing on

manually set in config = no mouse smoothing like in 58814

what do I have to write into the config?

neither mouseSmoothing=0; or mouseSmoothing=1; has an effect.

This 5 pages long mouse lag or smoothing or whatever nonsense is hilarious...

just because you dont seem to have the problem it doesnt mean its hilarious nor is it nonsense.

Edited by [GLT]Sarge

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2x9800 cards in SLI (with all drivers up to date) still makes me crash every 10-15mins.

Sounds issues are gone now i think. No crackling at all from what I could hear.

Looking good so far. If only i could play for longer than quarter of an hour :/

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I never had any performance problems with the game, but the 58814 beta

certainly makes the initial streaming of textures/objects much, much faster

here. The view is entirely rendered by the time the Receiving... screen

fades out, as opposed to things still popping into few half a second after.

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It seems that chopper pilots can no longer lock on to ground targets in this beta. I can lock on to enemy aircraft, but not any ground vehicles. I was also hoping the AT missiles on the Hind would work now in the beta (they always miss in the current regular patch), but I can't even test it, since it's impossible to get a lock.

Also, gunners still disobey orders and switch to the least appropriate weapon at the most inappropriate time--switching to machine gun right when you're attacking a tank, switching to unguided rockets right when you're targeting an enemy jet.

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BUG:

if you add a barret (glasses class) on your player profile , and play sniper , the barret is over your default helmet.

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I love the new beta patches.

They've fixed the CTDs I was having!! :yay:

I also think the game performs better overall.

Any other improvements noticed by anyone?

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A small note for people using AddonSync2009.

The correct and blatantly simple way to launch the beta is to simply add a modset that contains the "beta" folder.

There is no need to select a different exe or whatever, just launch using the beta modfolder.

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[58815] Fixed: Enemy kills made by player using stolen enemy vehicle are no longer considered as friendly kills.

Only works if hosting. Tried on my dedicated server and you still get minus for enemy kills if using stolen enemy vehicle.

I should add that I used the beta as a mod folder in the shortcut for the 1.03 dedi server.

Edited by rowdied
add stuff

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Any one noticed that you can play the beta patch without inserting the game cd?

I like the beta patch so far...

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what do I have to write into the config?

neither mouseSmoothing=0; or mouseSmoothing=1; has an effect.

EDIT: New beta out: DOWNLOAD v58834

If you DONT want Mouse Smooth you have to edit the PlayerProfile and add MouseSmoothing=0; -it is ON by default. Nothing needs to be added for us that need the smooth. :)

Thank you BIS! Mouse Smooth Whine officially over.

Alex

Edited by Alex72

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EDIT: New beta out: DOWNLOAD v58834

If you DONT want Mouse Smooth you have to edit the PlayerProfile and add MouseSmoothing=0 - it is ON by default. Nothing needs to be added for us that need the smooth. :)

Thank you BIS! Mouse Smooth Whine officially over.

Alex

Can you be more specific?

I tried adding that in the bottom of the profile and got an error when starting the game.

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Can you be more specific?

I tried adding that in the bottom of the profile and got an error when starting the game.

MouseSmoothing=0;

You need to add the ; at the end of the line.

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MouseSmoothing=0;

You need to add the ; at the end of the line.

ah, thanks :)

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Really greate work on the Beta Builds BIS! :)

Keep it up!!! :thumbs-up:

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Thanks BIS this is a great initiative.

Beta patch runs no problems at all for me.

Thanks

Rough Knight

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