.kju 3244 Posted September 14, 2009 Test with very low view distance (500-1500m) and focus on object popping in. You can see it very well in the videos. Share this post Link to post Share on other sites
rome 0 Posted September 14, 2009 It is wondeful, thank you. Share this post Link to post Share on other sites
WillaCHilla 10 Posted September 15, 2009 Well-i just want to thank you Kju!!! -tested this addon yesterday with some mates @ Sahrani. For the others and me it was a whole new gaming-experience (especially for our jet pilot;) )to see the target buildings by a distance of 2000 meters. We recognized a small lag, e.g. if you fly over the northern part of Sahrani (the map with the buildings have to load up for a moment i think). But after that it runs just perfect. Many Thanks for this great work!!! Keep it up! Share this post Link to post Share on other sites
highfly 10 Posted September 19, 2009 might sound noob but who cares ? not me... ;) what do I do with all these pbo files ? put in missions folder ? Share this post Link to post Share on other sites
MEDICUS 0 Posted September 19, 2009 might sound noob but who cares ? not me... ;)what do I do with all these pbo files ? put in missions folder ? No, not in "missions". Create a Folder in your ArmA2 Main-dir, name it f.e. "@Proper", crate a subfolder called "Addons" and put the .pbo-files in this Addon-folder. Now add -mod=@Proper to your ArmA2.exe shortcut. Also check out this: http://community.bistudio.com/wiki/Modfolders MfG, Medicus Share this post Link to post Share on other sites
highfly 10 Posted September 19, 2009 roger that, thanks for quick reply Share this post Link to post Share on other sites
enforcer1975 0 Posted September 20, 2009 Nice, doesn't have much impact on my system. Looks far better beeing able to actually see an object far away than not having it drawn at all. E8400 260GTX 4000m Resolution_Bpp=32; Resolution_W=1680; Resolution_H=1050; Render_W=1680; Render_H=1050; FSAA=2; postFX=0; HDRPrecision=8; Vsync=0; Share this post Link to post Share on other sites
Rapier 10 Posted September 24, 2009 It works great, thanks! Now only if those trees would stop flicker around on/off. Share this post Link to post Share on other sites
mikebart 1 Posted September 24, 2009 thanks kju, this is great! Share this post Link to post Share on other sites
Starshina(RUS) 10 Posted September 24, 2009 Thanks for this mod so much. I can not fly in the game without this mod. Share this post Link to post Share on other sites
.kju 3244 Posted September 26, 2009 Finally you can get the signed version. Read the page carefully. PROPER projects No improvement for non editor placed vegetation and roads so far. Don't forget to create the CIT ticket and to vote it. ;) Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted September 26, 2009 (edited) thanks. for those without Dev Heaven registration... Low_Visuals_R_Proper_bisign mirror : http://rapidshare.com/files/285291228/Low_Visuals_R_Proper_bisign.7z.html MD5: 230FEDB761EC7896B0EDAC808BAF01A8 Your file has been saved and can now be downloaded 10 times :confused: Edited September 26, 2009 by [DirTyDeeDs]-Ziggy- Share this post Link to post Share on other sites
hollow point 1 Posted September 26, 2009 I installed this mos but it seems to do nothing... Does it work with 1.04? what am i doing wrong? Share this post Link to post Share on other sites
.kju 3244 Posted September 26, 2009 Do you understand what it does? Share this post Link to post Share on other sites
hollow point 1 Posted September 26, 2009 Yeah. It makes distance buildings ect visable at longer ranges.. I couldnt see any difference.. Changing the distance slider has a huge effect on when objects are drawn but i couldnt see anything different with your mod. mabey i installed it wrong. how exactly do i get it running?? Share this post Link to post Share on other sites
OverDawg 10 Posted September 27, 2009 Downloaded from Devheaven Share this post Link to post Share on other sites
.kju 3244 Posted September 27, 2009 Can you please download it again. Works fine here. File is 28.5 KB. CRC32: 5042DA47 MD5: 6D855031AACEEE91679CAC2B0549F297 SHA-1: CD84D139EA3C404F1E83E55947DE1835E0754672 Share this post Link to post Share on other sites
OverDawg 10 Posted September 28, 2009 Ah, solved it. Thx I used the 'save target as' on the download links on the main page. It saves a .pbo file of around 6kb so I thought I had it. But if I left click on the links it takes you to a new page for download... odd :) Share this post Link to post Share on other sites
c0mmanderKeen 10 Posted September 28, 2009 (edited) Hello all, joined your community just a couple of days ago (hadnt heard of arma2 for some reason but loved OFP) and am already overwhelmed by the mass of support, addons, tweaks and most of all maturity and kindness of this community :D Its great. [/brown nose] Had the same issue as overdawg with the files but its working fine now and I love it. Especially since A2 runs so smooth with kju's low plants/buildings... Sincerest THANK YOU man. Am advising all my friends who joined my A2 craze to get it as most of us play on older machines. Cheers guys, -keen EDIT just patched to 1.04 to get into online gaming. first I tested other stuff and the view distance mod didnt work anymore ... thoughts ?? Objects detail is normal. View distance is 3600 Edited September 28, 2009 by c0mmanderKeen Share this post Link to post Share on other sites
Alex72 1 Posted September 28, 2009 Is there a new version of the draw distance and low visuals? Share this post Link to post Share on other sites
c0mmanderKeen 10 Posted September 28, 2009 I dl'ed both from dev haven. It appears the low visuals still work (got used to them and see no difference now) Draw distance definately does NOT work and I dl'ed them again beforehand... Share this post Link to post Share on other sites
Alex72 1 Posted September 28, 2009 Draw Distance i just tested. I can see a tank at 3000 meters. So that would make it work no? Or did i miss something? Share this post Link to post Share on other sites
c0mmanderKeen 10 Posted September 28, 2009 Strange... I guess thats affirmative... hm. Modfolder is loaded... settings are as stated above.. maybe objects need to be on high? Tank pops up at apprx. 1000 meters :( Share this post Link to post Share on other sites
Alex72 1 Posted September 28, 2009 (edited) No you are correct my friend. Sorry i was running the old version... Just deleted my old one and replaced with the new and you are correct - i cant see the tanks even at 2800 meters, and my game lags a bit now. (only thing changed was to the latest object drawdistance - but another test and no lag. No idea what that was. But it seems it isnt this addon. Draw distance is shorter than previous version remains though). EDIT: And no you are not needed to run Objects at HIGH. I ran this addon on NORMAL and could see tanks etc at 3KM. EDIT2: Houses arent drawn either. Cant see houses etc in the mist as with the previous version. EDIT3: Can anyone with the previous (first) version of this addon upload it somewhere? Would be greatly appreciated. (The old version was not signed) (Kju fixed new version). One building seems to work: IMAGE Kju? Edited September 28, 2009 by Alex72 Share this post Link to post Share on other sites
c0mmanderKeen 10 Posted September 28, 2009 Yes some buildings are always drawn at long distance, like the castle. This is what enabled kju to make the mod in the first place. So you suggest the old version will still work ? Share this post Link to post Share on other sites