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mpatton

New to editing, a few questions

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Hi,

I'm having a problem with a huey...basically, here's what I want it to do.

At the beginning of the mission, I'd like it to have the engine running, but still on the ground. How do I do this?

It then loads some soldiers at base, that I can do, drops them off, again, I can still do this, but then I want it to return to base and land+shut off the engine. How can I make this happen?

Next, I want the soldiers I mentioned earlier to sabotage some tanks and then move to an RHIB for exfil. Now, what triggers should I use between the waypoints where the soldiers destroy the tanks and then move to exfil? Also, with the RHIB, I want it to wait at a certain point until the tanks are destroyed, then move to pick up the troops...how would I go about that?

I think that's all the questions I have for now...thanks!

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Hi,

I'm having a problem with a huey...basically, here's what I want it to do.

At the beginning of the mission, I'd like it to have the engine running, but still on the ground. How do I do this?

player assignAsCargo this; this engineOnTrue; this flyInHeight 0

To get it to take off you'll have to use flyInHeight 30 or something (whatever altitude is appropriate), and either unassignVehicle the player or have him board the chopper.

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