Jedo 10 Posted August 3, 2009 Is there a code for Secops Module which would ensure that only a certain faction is designated as enemy? In Ambient Combat module there is for example a function: [["USMC"], BIS_ACM] call BIS_ACM_setFactionsFunc; which is supposed to limit patrolling factions. Anything similar for Secops? Can't find on biki. Share this post Link to post Share on other sites
Jedo 10 Posted August 8, 2009 Well, there should be if there isn't. Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 8, 2009 I agree, i also couldnt figure this out. Share this post Link to post Share on other sites