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Smoot178

This bit of script not working

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So. I was fooling with my mission today and I found out that synchronizeObjectsAdd doesn't seem to want to work for the construction module.

Seeing as if the player that was first synchronized with it dies, it ceases to work for that player I put together a script that sends the command 30 seconds after the player dies.

Sleep 30;

Cmodule synchronizeObjectsAdd [Cplayer];

Cmodule being the construction moduleand Cplayer being the name of the player.

Edited by Smoot178

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Sleep 30;

Cmodule synchronizeObjectsAdd Cplayer;

Does not work either.

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