eggbeast 3673 Posted March 29, 2010 is this the bug where you get millions of tomahawks coming in? i took offthe script function from the spotter hopingto resolve it. did it? or is it still a conflict? on the water patrol - i have askedthe modding community/ patch thread for an armed russian boat... meanwhile you get an RHIB and its spawned as a green/friendly which cant seem to be helped.... Share this post Link to post Share on other sites
Rexxenexx 0 Posted March 30, 2010 The Tomahawk bug/feature - depending on how you look at it ;) - is when you open the map>click Tomahawk a couple of times>then click location. It then rains hell at a count of the clicks you made. It also seems like the marker is one step behind each time you use the Tomahawk. When I said "Ranks are bypassed" in the prev. post I meant to say "Unlocked Ranks". Also the first time you open the "T" menu you get a box saying "Variable 'displayvendor' does not support serialization and should not be stored in the mission namespace." Share this post Link to post Share on other sites
Rexxenexx 0 Posted March 30, 2010 (edited) UPDATE: For some reason the MHQ marker stopped following the MHQ after Somoto. I didn't see any errors and really didn't notice it for a while, but the marker stayed between the boobs N of Somoto. When I respawned it put me there to. Here are some other RPT Errors (I didn't notice anything funny in-game): 2010/03/29, 19:13:28 Error in expression < setdammage 1}; if (alive (units _pilot select 1)) then {(units _pilot select 1)> 2010/03/29, 19:13:28 Error position: <select 1)) then {(units _pilot select 1)> 2010/03/29, 19:13:28 Error Zero divisor 2010/03/29, 19:13:28 File mpmissions\__cur_mp.Sara\data\scripts\makeka.sqf, line 65 2010/03/29, 19:04:15 Error in expression < setdammage 1}; if (alive (units _pilot select 5)) then {(units _pilot select 5)> 2010/03/29, 19:04:15 Error position: <select 5)) then {(units _pilot select 5)> 2010/03/29, 19:04:15 Error Zero divisor 2010/03/29, 19:04:15 File mpmissions\__cur_mp.Sara\data\scripts\makehip.sqf, line 80 2010/03/29, 19:41:48 Error in expression < setdammage 1}; if (alive (units _pilot select 1)) then {(units _pilot select 1)> 2010/03/29, 19:41:48 Error position: <select 1)) then {(units _pilot select 1)> 2010/03/29, 19:41:48 Error Zero divisor 2010/03/29, 19:41:48 File mpmissions\__cur_mp.Sara\data\scripts\makesuB.sqf, line 80 2010/03/29, 18:35:52 Error in expression < setdammage 1}; if (alive (units _pilot select 3)) then {(units _pilot select 3)> 2010/03/29, 18:35:52 Error position: <select 3)) then {(units _pilot select 3)> 2010/03/29, 18:35:52 Error Zero divisor 2010/03/29, 18:35:52 File mpmissions\__cur_mp.Sara\data\scripts\makehindp.sqf, line 88 2010/03/29, 18:08:38 Error in expression <eep BIS_EVO_GlobalSleep; (units _spetz select 14) moveInCargo _heli3; sleep 0.> 2010/03/29, 18:08:38 Error position: <select 14) moveInCargo _heli3; sleep 0.> 2010/03/29, 18:08:38 Error Zero divisor 2010/03/29, 18:08:38 File mpmissions\__cur_mp.Sara\data\scripts\makespetz.sqf, line 152 2010/03/29, 18:08:38 Error in expression <Cargo _heli3; sleep 0.2; (units _spetz select 15) moveInCargo _heli3; sleep 0.> 2010/03/29, 18:08:38 Error position: <select 15) moveInCargo _heli3; sleep 0.> 2010/03/29, 18:08:38 Error Zero divisor 2010/03/29, 18:08:38 File mpmissions\__cur_mp.Sara\data\scripts\makespetz.sqf, line 154 2010/03/29, 18:08:39 Error in expression <Cargo _heli3; sleep 0.2; (units _spetz select 16) moveInCargo _heli3; sleep 0.> 2010/03/29, 18:08:39 Error position: <select 16) moveInCargo _heli3; sleep 0.> 2010/03/29, 22:15:11 Protocol bin\config.bin/RadioProtocolRU/: Missing word fuelstation Edited March 30, 2010 by Rexxenexx Share this post Link to post Share on other sites
eggbeast 3673 Posted March 30, 2010 thanks REx the pilotkill script causes the zero divisor error if the units are already dead. I can't work out how to stop it and it doesnt seem too critical... the spetz scrip zerodivisor is causeds when the units fail to spawn - this more often happens when you run it on your own machine ratherthan a dedi-box. it sometimes happens with the first spawn ofthe spetsnaz but goes away after. again not really a big issue. re: Also the first time you open the "T" menu you get a box saying "Variable 'displayvendor' does not support serialization and should not be stored in the mission namespace." I don't get this error and nor do any of my teammates - are you running ACE by any chance? Share this post Link to post Share on other sites
Rexxenexx 0 Posted March 30, 2010 (edited) This is on a dedi server. The mods are "@cba;@caa1" on the dedi and "@CBA;x\caa1;x\oac\oac_core" on my game comp. I put everything into one folder "@caa1/addons" on the dedi server. You think some errors are because of CBA? I could remove those caa1 addons that require CBA. I think its a special A10 and Camel I forget, but its like a couple files. I'll try that tonight. EDIT: I think CBA is only needed for the "caa1\ArmA_VehicleFeatures" folder Edited March 30, 2010 by Rexxenexx Share this post Link to post Share on other sites
eggbeast 3673 Posted March 31, 2010 we play with caa1 files from the CAA1 FULL CLASSIC PLANTS server and the OAC_CORE on the server I think and same on client (+ other mods clientside). The cba is also on there i think - I'll have to check the list. I do know that the UH60 and the M113 addon files are included on our server, and it has a hotfix file. it doesn't have the camel or the AH6 addons on our server. Share this post Link to post Share on other sites
Rexxenexx 0 Posted April 3, 2010 (edited) Couple questions. what's the mod line on your server? Also are you using sig check? I'm looking at the "CAA1 - Full ClassicPlants - YASDLS" on Addon Sync 2009 BETA and it does have the ah6 and camel in it. Is that the wrong addon server? UPDATE 3 Since update 1 and 2 are confusing as heck ;): My addon/dedicated server is out there so I'll try and figure it out separately. But so far other than the minor errors mentioned before it's looking good. I think the only major thing needing work is the Tomahawk script. Edited April 3, 2010 by Rexxenexx Share this post Link to post Share on other sites
eggbeast 3673 Posted April 4, 2010 (edited) yeah ive taken the tomahawk off on most of the missions now cos of the bug/ conflict. we don't play on a sign-checking server. our server command line for sahrani is -server -port=2300 -mod=x\oac\oac_core;x\caa1 -config=server.cfg Edited June 9, 2010 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted April 5, 2010 NEW VERSIONS minor tweaks of Chernarus Sahrani Cherno Red Major tweaks of Duala Duala modded Panthera modded plus new easy to use mod list for the modded maps http://91.192.210.5/gits/Arma/GITSEvoMissionpack.zip Share this post Link to post Share on other sites
eggbeast 3673 Posted April 6, 2010 ok just testing Evolution Sahrani UK Forces - featuring balanced split of desert and woodland camo versions of vehicles, weapons, aircraft and soldiers. Incorporates a lot of mods - will put up a mod list and a link in next few days. running like hell on earth atm on our server. the dune buggies and british desert camo troops and M4 with underslung shotgun taking on BMD's and mi28's etc - a good mash up of heavy stuff... Share this post Link to post Share on other sites
eggbeast 3673 Posted April 25, 2010 should have said - the mods required are in a mods.doc in the zip file with the missions loads of people are trying to join our server without even sahrani on... Share this post Link to post Share on other sites
eggbeast 3673 Posted May 28, 2010 Released Sahrani UK Evolution v4 Take 11 cities 13 side-missions 23 support options 9 different classes with their own specialisms and custom functions UK SF soldiers with custom weapons and vehicles Enemy include many custom weapons and choppers etc Download the mission, modlist, briefing etc here: http://91.192.210.5/gits/Arma/GITSEvoMissionpack.zip Mods required: GITS Evolution Sahrani For this map you need the following: 1. get addonsync 1.0.53 http://dev-heaven.net/projects/list_files/yoma-addonsync2009 install and run it 2. then follow steps here http://dev-heaven.net/projects/cbp-caa1/wiki/Yoma_Addon_Sync_Server you want to add the following 2 servers to favourites then open them, check for updates and download files a) caa1 full classic plants b) oac FOR sahrani, UPDATE YOUR OAC_CORE updated OAC_core seems to be needed to run ACE on CAA1: http://armedassault.kiev.ua/temp/oac_core.rar put it here: \ArmA 2\x\oac\oac_core\addons\oac_core.pbo updated blazes weapons file http://91.192.210.5/gits/Arma/@BlazesWeapons.zip CONTAINS: Blazes' weapons mod (laser lock javelin, 2 rnd M136 and 5rnd grenades UGL) ep3_addair.pbo ---A10 clusterbombers used in evo duala afro Afrenian_Army_fix1.pbo ---extra ammo slots and name tweaks for afrenian classes in evolution duala afro Molatian_Army_fix1.pbo ---extra ammo slots and name tweaks for molatian classes in evolution duala afro UK SF units http://www.armedassault.info/index.php?game=1&cat=addons&id=1150 Lynx heli http://www.armedassault.info/index.php?game=1&cat=addons&id=1203 Chinook http://www.armaholic.com/page.php?id=6232 Mi28 Havoc http://www.armaholic.com/page.php?id=6595 (this was recently updated so be sure to get the latest download) RKT F16 Falcon http://www.armaholic.com/page.php?id=5900 RKT weapons http://www.armaholic.com/page.php?id=9611 F4E phantom http://www.armaholic.com/page.php?id=9471 BMD pack http://www.armaholic.com/page.php?id=9767 decals pack required http://www.armaholic.com/page.php?id=9769 RE landrovers http://www.armaholic.com/page.php?id=8051 UK Landrovers http://www.armaholic.com/page.php?id=7861 while on this UK landrovers page, also click REQUIRED ADDONS at foot of page: Requires the UK_shared addon and the UK_misc addon - UKF Shared - UKF Misc Chenowth armed dune buggy (was updated 10 April) http://www.armaholic.com/page.php?id=9929 Vilas bradley and other armoured US vehicles http://www.armaholic.com/page.php?id=8580 STI Stryker pack http://www.armaholic.com/page.php?id=8386 SA6 kub SAM launcher http://www.armaholic.com/page.php?id=10233 UK Weapons pack http://www.armaholic.com/page.php?id=7718 M4/M16 (and core for the AK and HK packs below) http://www.armaholic.com/page.php?id=8056 RH MG's pack http://www.armaholic.com/page.php?id=9500 RH Heckler & Koch pack http://www.armaholic.com/page.php?id=8573 RH pistol pack http://www.armaholic.com/page.php?id=7680 has two files: rh_de.pbo rh_de_cfg.pbo FFAA Spanish army weapons an update - updated April 2010 http://www.armaholic.com/page.php?id=6748 Vilas russian weapons pack http://www.armaholic.com/page.php?id=9218 have fun! :bigglasses: Share this post Link to post Share on other sites
eggbeast 3673 Posted July 19, 2010 sahrani red just released - check the zip below. Share this post Link to post Share on other sites
eggbeast 3673 Posted October 18, 2010 Evolution updated - revive is fully working - Lurch AC130 fully working - Logistics implemented - lots of small errors debugged download from my sig below Share this post Link to post Share on other sites