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haberman13

I finally had an amazing time with ARMA 2

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Playing AAS pvp with a friend. The team was coordinated, the opposition was human! I was marveled by how awesome this game can be.

I respect those users who play ARMA 2 as a coop super simulation, I personally don't have the patience for it. Domination is a constant "wait for chopper, die, repeat" cycle that really was starting to turn me off from the game. Fortunately I decided to try other game modes last night and I must say I was blown away.

I felt like a deer hunter hiding amongst the trees just waiting to see man flesh appear from behind a tree. Give me more of this!!!!

:yay:

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Domi and Evo will be the death of this game. Stay away from them.

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I cant stand Domi and Evo, I find Arma 2 works best 6 - 10 player's you'll always find a few good coop maps.

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try going on 1ID server late at night if you can usually its filled up abit, but with players who play right.

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try going on 1ID server late at night if you can usually its filled up abit, but with players who play right.

Word...we just finished a JointOp with 3rdID in Flyswatter, with a huge emphasis on teamwork. Check our site for the vids, or search "JointOp Flyswatter Pt1-13" on youtube to see.

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yes, I agree.

If I see any more "wait 10 mins for a chopper, then die after 1 min -repeat" missions im going to eat my arma2 disc.

How did anyone think that those missions would be fun? since when has waiting been good?

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I didn't have quite the experience you guys did, traditionally i've been a PvE player, however last night i went to a "hold" server with a friend of mine, which was of course PvP. my main turn-off with this was it seemed way too artificial, everything was dialogue based, for example my teammate couldn't carry extra m136 rounds for me unless he himself had brought one (which would not let him use a sniper rifle). it seemed like most people just hogged the long range weapons and guided weapon systems, i.e. grabbing a javelin and hiding in the treeline waiting for enemy armor.

however i did have one entertaining moment where i backed an LAV into a church and brought down a Hind and mi-8 with just HE rounds, it was great to see the pilot panic and swivel around looking for what was shooting at him, unfortunately my spree ended when i got hit with a Metis round from nowhere.

so far my pvp experience in ArmA 2 has been pretty similar to that of my BF2 experience, choosing weapons, respawning, repeat.

one pvp mode i would welcome would be some kind of VIP escort, in which both teams consist of human players, blufor would start at the LHD or airfield. The opfor would spawn at a random town and would be given an assignment to travel with a VIP to another town. the blufor would be responsible for using UAV's and aerial recon of the island to locate the opfor convoy. once spotted the blufor would have to set up an ambush ahead or attempt a dangerous aerial assault on the moving convoy. blufor would have a tremendous incentive (incentives could range from more assets in the next round, or if the blufor and opfor rotate teams the ability to choose the starting location of the VIP) to capture the VIP (this would allow the convoy to be disabled, allowing a firefight, instead of just hitting it with AT weapons).

i imagine over a period of a few hours we would see tactics take serious adaptations, the opfor might start taking consideration into their formations, or even using decoys. the blufor might place satchels in the road to lead the forward vehicle into a minefield. anyways, my whole idea behind this type of mission would be that strategy would be taken into mind instead of just charge, respawn, change weapon, charge, respawn, take vehicle, charge, resppawn, ...

Edited by Merlin

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Domi and Evo will be the death of this game. Stay away from them.

aint that the truth, so many servers with their stupid realism, dont get me wrong its fun everyone once in a while but not every damn day, GO OUT AND GET SOME PVP!

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Domination is a constant "wait for chopper, die, repeat" cycle that really was starting to turn me off from the game.

You do know that in Domination you can - at any time - use the flag pole at your base or a captured town to parachute/teleport to another location right? You don't have to wait for the heli...

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haberman13: glad to hear that you're enjoying A2, too =) be sure to join a team/clan, to sieze the full potential of A1/A2.

on the other hand, I've been testing A2 out yesterday with 11 of my squadbuddies and we run into numerous bugs and we were unable to host without dedicated server (serious lag issue, unoptimized... i remember the same thing in A1 v1.00 Czech version).

We've also tried Domi/Evo and I won't be joining that game anymore. I'm creating a new mission with more deep story and good replayability so stay tuned - it will be called Crooks, featuring 3 sides (Cops, Criminals, Serial Killer) and AI as guards of important objects (army ammo depot, arms dealer house etc.).

Edited by IceBreakr

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aint that the truth, so many servers with their stupid realism, dont get me wrong its fun everyone once in a while but not every damn day, GO OUT AND GET SOME PVP!

I run three servers as of this moment. 1429EST, Domination has 22/30, mission-based Co-op has 0/24 and Devastation has 0/48. I'm as bored with Domination as anyone else (been playing it more or less continuously since January), but I'm not blind to the fact that Domination servers are often as not self-populating while even if I forcibly kickstart my Devastation server with ten people, we might get up to the 20 after two hours. I put that many on Domination and it will be packed solid within fifteen minutes. Co-op is somewhere between.

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You just need to join a clan. You will never see the full potential of this game until you participate in a well organized coop with a good clan. And if you don't have the patience to wait for a chopper then this probably isn't the game for you. PvP in this game is just mediocre at best.

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PvP is the best. Coop usually sucks balls unless everyone knows how to play their role.

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i find the bad thing in maps like evolution and domination, and some other coop maps is i die more often and i see less firefights. So about 1/8 of the time i spend fighting , 1/2 the time is spent travelling forth and back and the rest is spent dying. wheres the fun in that? and those maps get easily repetitive. So thats why i prefer pvp maps or just playing good coop with a bunch of guys on TS who are using teamwork.

---------- Post added at 08:41 PM ---------- Previous post was at 08:38 PM ----------

You just need to join a clan. You will never see the full potential of this game until you participate in a well organized coop with a good clan. And if you don't have the patience to wait for a chopper then this probably isn't the game for you. PvP in this game is just mediocre at best.

Alot of people including me have the patience to wait for a chopper, but if i go through the scenario of dying as soon as you land over and over or chopper crashing or blowing up and then you have to fly again over and over or travel on foot over and over, you kinda get sick of it and get annoyed cause thats all you practically do, i find domination and evolution maps very repetitive so i stay away with them cause thats how most of my experiences are with them

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Thats why I say you need to join a good clan. If you are doing coops with your clan and are still dieing then your CO's are doing something wrong or you just aren't very good at this game. I think the reason people die so much in coop is because they are trying to play this game like you would play BF2 or Call of Duty. You can't just run in like Rambo and expect to take out half a platoon by yourself. You have to rely on your team mates to do their job. If you are infantry then you have to wait for armor and air support to clear out enemy army and gun emplacements before moving in to take out enemy infantry. Even then you have to move as a team and use cover and flanking manuevers effectively.

As long as I'm playing with my clan and we are working together as a unit and everyone is doing their job we as a unit suffer few casualties. If I die more than once during the taking of one city then either I or my CO's aren't doing their jobs.

Edited by django333

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You do know that in Domination you can - at any time - use the flag pole at your base or a captured town to parachute/teleport to another location right? You don't have to wait for the heli...

Yeah if you find a HQ available cuz some just blow them, by fun or just because they go to close, so basically you depend on the HQ as well as for a Heli so it's the same thing, the pole is not the solution so that answer is bad.

And yes ArmA II you can tell was made more into the PvP , performance wise it outperforms Coop and playing wise does the same but unfortunately this game comes from a good/best Coop game ever played OFP/ArmA I so it's hard to leave that Coop behind but yes ArmA II is a lot better for PvP and I think the guys in CM intended to go this route since AIs are the buggest in the whole game and the cause for most of the game problems so people why do we have (US) 2 or 3 servers running PvP only, let's get more PvP servers out there USA!!! the European people have a couple, especially the germans, let's get with the program here!!! In the whole ArmA II there has to be less then 10 PvP servers that people do go in and most of them are from the other side of the world.

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Thanks for the responses all

@Ice: I look forward to your mods, variation is good and yours sounds interesting.

I beg to differ, PVP in this game is great. The combination of a slower paced battle, with the large map and human enemies is awesome. In BF2 my friend and I would try and stay together, and play as a "squad" covering each other etc. we would often die so quickly due to the fast paced nature of the gameplay that it was often frustrating to get all setup and *boom* dead.

(the spawn on squad leader feature helped this)

But in ARMA2 we can both gear up, hop on cycles and infiltrate a base together moving slowly and usually survive together for quite awhile - esp. with one of us as a medic. This game offers so much, that for me the PVP is fun, and thankfully many others find the coop fun too - the option to do both is great!

ARMA2 rocks for these reasons IMO:

1. large believable world

2. ability to play the game as you see fit

3. plethora of weapons/vehicles

4. the control scheme is difficult to master, but awesome once you do

For a game to hold lasting appeal, for me, usually fulfills most of these categories.

It is why I LOVED FO3, Morrowind, WoW, STALKER .. and now ARMA2.

Good work BiS - add physics and some polish to ARMA3 and you are contending for best game EVER!

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Yeah if you find a HQ available cuz some just blow them, by fun or just because they go to close, so basically you depend on the HQ as well as for a Heli so it's the same thing, the pole is not the solution so that answer is bad.

In Domination you can parachute to anywhere on the map from the flag at base or the para drop flag that appears in towns after you capture them.

And honestly, I haven't played much PvP yet. I've been having alot of fun with coop. I'll have to play more pvp now.

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PvP is where it's at, playing against the AI is not satisfying at all, in PvP some players will piss you off to no end by continually murdering you so when you finally manage to kill them the glee is overwhelming, not to mention that humans will always surprise you while AI get predictable and stupid very fast.

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hmm ... I like Coop in this game WAY better then PvP . (PvP is person vs person like deathmatch and crap like that no?)

If i want to play against others i'd much rather play BF2 .

Coop however is awesome though, but it depends an awful lot on the people you play it with. Well, it depends ALL of it actually.

It's all about the teamwork.

Edited by Game__On

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hmm ... I like Coop in this game WAY better then PvP . (PvP is person vs person like deathmatch and crap like that no?)

If i want to play against others i'd much rather play BF2 .

Coop however is awesome though, but it depends an awful lot on the people you play it with. Well, it depends ALL of it actually.

same here. I like coop because it never really gets old. The server I play on has a few guys that build custom missions every week, and so we have fresh play. Also with the ambient combat module, even the same missions usually play different each time. I think the server has the AI accuracy toned down a bit, so the firefights will last several minutes usually.

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evo was the only reason ArmA1 stayed on my hard drive for more than a week, the same with any multiplayer experience, your enjoyment or lack of is dictated by the other people playing, get a good bunch of people and you'll have a great time.

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Domi and Evo will be the death of this game. Stay away from them.

I for one, as a true coop fan, also think those missions destroy the fun of the game.

Like i already said numerous of times those particular missions should not be considered COOP missions at all.

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I for one, as a true coop fan, also think those missions destroy the fun of the game.

Like i already said numerous of times those particular missions should not be considered COOP missions at all.

Indeed. It's a shame that 80% of the servers are running those.

I too like coop games, but not like that. Where the hell are regular old fashion coop missions (OFP) without consolish goddamned respawns. If your dead, you are DEAD. No biggie, just start again. I have always considered respawns as a cheat in every game. If i complete some mission using respawn in my mind i know i really haven't completed it properly. It haunts me afterwards.

I loved big missions where you walk long distances in woods with your squad occasionally encountering enemy patrols and finally after 1 hour you get to the target area and half of your squad was left dead behind. But when you completed the mission with only couple of guys left to celebrate it felt so good. I remember i died many times right in the first fireifight in big coop mission, but i didn't get bored of the waiting. I find it interesting to observe friends playing style and maybe learned something.

I was stunned when i first saw that stupid flag pole in some evo mission that you can use to teleport yourself to target area. Jesus...

In fact i have had more fun playing regular DM than Evo or domination. :butbut:

To be honest nowadays i just stick with good SP missions. No flagpoles, respawns and other shit that doesn't belong to realistic military simulator.

Edited by Potatomasher

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