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Armin2

Request: Viewdistance optimizer

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Hi,

I am looking for a script/ logic/ addon that does only the following thing:

- If fps drop below x, reduce viewdistance as much as needed

- If fps is above y increase viewdistance up to c

Maybe something to smoothen the process.

There is a tool called FPSSaver but it first decreases the terrain detail which is not what I desire.

Edited by Armin2

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Hi,

I am looking for a script/ logic/ addon that does only the following thing:

- If fps drop below x, reduce viewdistance as much as needed

- If fps is above y increase viewdistance up to c

Maybe something to smoothen the process.

There is a tool called FPSSaver but it first decreases the terrain detail which is not what I desire.

Interesting idea!

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*burp*

Edited by Defunkt

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Armin,

I think it would look really crazy seeing the VD snapping back and forward based on the scene viewed.

Better using something like ION_ViewDistance (for Arma1 - even though it throws up a serialisation error) as that works perfectly in Arma2.

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There is a tool called FPSSaver but it first decreases the terrain detail which is not what I desire.

That's easy to change, just unpbo VFFPSS.pbo, open VFFPSS.sqf and change these values:

_tglo = 45;
_tghi = 10;

If you want Very High Terrain change them to:

_tglo = 3.125;
_tghi = 3.125;

If you want High Terrain change them to:

_tglo = 10;
_tghi = 10;

If you want Very Low Terrain change them to:

_tglo = 50;
_tghi = 50;

I can remember the values for Normal and Low so you'll have to check if you want them.

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Thanks a lot but does tglocked do the same as setting them manually to normal.

Where could I find the normal settings for tglo/hi ?

Thx!

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What variable do I have to change to make VFFPS work in airborne mode ? (sometimes I get too low fps while flying)

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