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Ozihcs

Badlands, trying to fix corrupt ending

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Hello all, as subject says I am having some problems completing badlands. After capturing all four villages and completing both the missions I get the endmission trigger but instead of a conversation between the leaders of the two factions I am stuck in place with the CDF leader simply standing there, and the NAPA leader dead on the ground.

I suspect that at some point during the mission, the NAPA leader got killed. And this presumably stops the conversation from proceeding normally so that the mission can end.

I did try the endmission cheat but since the necessary parameters have not been set at the end of the badlands mission, this causes NAPA to break the alliance immediately, and I am stuck in a now enemy camp and get gunned down immediately.

If I could resurrect the NAPA leader in the previous savegame I am thinking that I might be able to complete the mission normally. But obviously that requires some knowledge of how the savegames store the state of that particular entity.

Since the badlands mission is quite time-consuming to complete by normal means, I also did a playthrough in an edited version where I start out with an M1 (using the mission editor and the extracted campaign mission file). This allowed me to blow through the mission in 1hr20m but unfortunately it seems that missions played from the editor are flagged as "usermissions" and cannot be used to progress in the campaign. I did a quick attempt at copy-pasting some metadata from a campaign savegame into my "editor" savegame, but that merely lead to an out of memory error when ArmA 2 tried to load it :rolleyes:

Anyway; If anyone has knowledge of the savegame format I'd appreciate any pointers towards either fixing my proper campaign saves, or integrating a user mission savegame into the campaign.

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Wante to try this to but i cant seem to find the campaign file or any other singleplayer files (except the ones i downloaded) were are the located?

Working with vista and had the same problem with other games all files are just scatered at my PC.

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After capturing all four villages and completing both the missions I get the endmission trigger but instead of a conversation between the leaders of the two factions I am stuck in place with the CDF leader simply standing there, and the NAPA leader dead on the ground.

I suspect that at some point during the mission, the NAPA leader got killed. And this presumably stops the conversation from proceeding normally so that the mission can end.

I did try the endmission cheat but since the necessary parameters have not been set at the end of the badlands mission, this causes NAPA to break the alliance immediately, and I am stuck in a now enemy camp and get gunned down immediately.

This is rediculous. I had exactly the same problem. Did all side missions, captured all 4 villages and had no way to end the mission (this is after a couple of days to play). So i try Endmission cheat, but it meant the next mission is unplayable. So i have to revert back to badlands and start again...

The fact that i cant even revert back to my own savegame (after taking 2 towns and the first side mission completed , about to assault the 3rd town) and have to start from scratch if most angering. This is not the first mission ive had trouble with, almost all bugs in other missions described on these forums (e.g manhatten) have also happened at some point.

BIS, I am angered and dissapointed to play a campaign so riddled with bugs. Despite the tactical freedom compared to the original OFP which i have been a fan of since its release, i dont remember ANY bugs in the original campaign. Dissapointed customer, may wait for Codemasters effort.

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