# Map Making Questions(S)

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The title says it all. Also feel free to post you Questions you have also

Q1.)How big can you make your map? - - - - (Solved)

Q2.)What is the Maxium Map Size limit? - - - (Solved)

- How big is 4.3 Billions (Give me an estimate what country will fit that)

Q3.)If there is a Limit, Can you bypass it? - - - - (Solved)

- If you are able to bypass the limit. Will there be problems with the game,when you play the map? Such as crashing? - - - (Solved)

The next Grip of questions are........

Q4.)Is there a limit to how much objects you can put on your island?

Q5.)Is there a Hight limit to how high a mountain can be? - - - - (Solved)

Q7.)Is there A limit of airports you can add to your island?

Sorry for playing 21 questions with you guys. This is just things I have to know as a future map maker. I plan on making maps the size of the United Kingdom.

Edited by Haystack15

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1) 4096000.0 x 4096000.0 meters

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Sorry for playing 21 questions with you guys. This is just things I have to know as a future map maker. I plan on making maps the size of the United Kingdom.

Ah dude, that would RULE!

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4.) 2^32 = 4.294.967.296 that is approx 4.3 billions

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4.) 2^32 = 4.294.967.296 that is approx 4.3 billions

4.3 Billion what?

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That Question has been solved, but theres a new one

- How big is 4.3 Billions (Give me an estimate what country will fit that)

---------- Post added at 06:47 PM ---------- Previous post was at 06:33 PM ----------

That Question has been solved, but theres a new one

- How big is 4.3 Billions (Give me an estimate what country will fit that)

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1) 4096000.0 x 4096000.0 meters

Isnt that with a completely unusable heightmap however (ie 1000x1000m for each grid)? In comparison if Chernarus is 12x12km at max res its got a 3x3m grid size...

The 4.3 billion was for the max amount of objects, no? I think you'd run out of memory way before that, lol! (not to mention patience)

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Hmm since the wrp will get binarized the maximum object count decreases to 71.582.788.

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Q6 = Yes, I am doing that at the moment

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Q: Due to ArmA II having the same Engine that VBS II has. Is it possible to make a map 10000 km2 like the one in VBS II? If not. Why not? If so. How much of the CPU would it take from the overall function of the game?