.kju 3245 Posted July 26, 2009 Sincere thanks for the quick and excellent update Schnapsdrosel :) Sorry I messed up the cfgFaces config. Here is the correct one: http://pastebin.jonasscholz.de/31 Share this post Link to post Share on other sites
redrumNL 10 Posted July 26, 2009 Nice, i luv the blackwater leader. Thanks for the nice addon.. Share this post Link to post Share on other sites
JoePinasi1989 10 Posted July 27, 2009 I wrote this in the init field of a BLUFOR merc, Black Op (Operator): this setIdentity "Kevlar_Helmet" but it didn't do it right. The soldier now has a greenish/tan looking helmet clipping through the black one. It either does not work properly or I'm making an obvious mistake. The same thing goes for other combos, whatever was supposed to show is clipping through the regular gear. Share this post Link to post Share on other sites
YoungZer0 10 Posted July 27, 2009 (edited) Yeah the BlackWater Specialis is awesome. Would be the perfect replacement for the Razor Team Leader. A shame i have no idea how to do this. :/ Edited July 29, 2009 by YoungZer0 Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted July 28, 2009 Schnapsdrossel, you should have a look into your addon again. There are many RPT errors. http://arma.pastebin.com/m96bed63 Share this post Link to post Share on other sites
Duffo 10 Posted July 28, 2009 Great addon! Using black ops in my mission. Only that it would be great if you could add medic unit or can I do it myself somehow? Share this post Link to post Share on other sites
kurow 0 Posted July 29, 2009 (edited) Wrong thread. Edited July 29, 2009 by kurow Wrong thread! (ArmA) Share this post Link to post Share on other sites
rufflesgnr 10 Posted July 29, 2009 very good, very recommended ! you should try in the next one add some SEAL's woodland units !! Share this post Link to post Share on other sites
topeira 10 Posted July 29, 2009 Great addon! Using black ops in my mission. Only that it would be great if you could add medic unit or can I do it myself somehow? YES!!! this. for the black ops and the mercs as well. very good, very recommended !you should try in the next one add some SEAL's woodland units !! yes again! :) pretty please :) these are my favourite skins, mate. great job! Share this post Link to post Share on other sites
TechnoTerrorist303 10 Posted August 1, 2009 I wrote this in the init field of a BLUFOR merc, Black Op (Operator):this setIdentity "Kevlar_Helmet" but it didn't do it right. The soldier now has a greenish/tan looking helmet clipping through the black one. It either does not work properly or I'm making an obvious mistake. The same thing goes for other combos, whatever was supposed to show is clipping through the regular gear. I have a similar problem. When trying to give the blackops "pro_helmet" the normal one clips through and so you can't see the new one. Share this post Link to post Share on other sites
Shadow NX 1 Posted August 1, 2009 thats because it doesnt replace the units headgear. So it only will look ok on a unit that has either no headgear or headgear that is smaller than the protec helmet which is pretty hard to find as the protec is tiny already. Share this post Link to post Share on other sites
Keroban 10 Posted August 1, 2009 (edited) Hi Schnapsdrosel ! Tks a lot for this nice stuff That's great : ) Edited August 3, 2009 by Keroban Share this post Link to post Share on other sites
rasdenfasden 12 Posted August 2, 2009 Is there a list of helmets/hats you can use with this setIdentity command somewhere? Share this post Link to post Share on other sites
rufflesgnr 10 Posted August 3, 2009 can someone update the replacement pack ? Share this post Link to post Share on other sites
canibalimao 0 Posted August 4, 2009 i love blackops guys really great work i use thems always when i want to make urban fight mission or something but a litle sugestion the blackops should have more variaty like no helmet and only a mask with 1 hole, gas mask, cars yeah that would be really awesome those kind of cars like mercedes with machineguns in the back of the car :P nah this is really awesome Share this post Link to post Share on other sites
NewfDraggie 10 Posted August 4, 2009 Love the mod, would like to see a marksman with the sharpshooter XM8 (keeping the one with the DMR) and a "sniper" with a M107. A medic would be awesome, and ones with a few variants of the M4, M16, and a Mk48 would be awesome too. Share this post Link to post Share on other sites
schnapsdrosel 0 Posted August 4, 2009 (edited) I wrote this in the init field of a BLUFOR merc, Black Op (Operator):this setIdentity "Kevlar_Helmet" but it didn't do it right. The soldier now has a greenish/tan looking helmet clipping through the black one. It either does not work properly or I'm making an obvious mistake. The same thing goes for other combos, whatever was supposed to show is clipping through the regular gear. I have a similar problem. When trying to give the blackops "pro_helmet" the normal one clips through and so you can't see the new one. ==> thats because it doesnt replace the units headgear.So it only will look ok on a unit that has either no headgear or headgear that is smaller than the protec helmet which is pretty hard to find as the protec is tiny already. ^^That's the reason and I won't be able to fix this until the tools and mlods for arma2 get released... Sincere thanks for the quick and excellent update Schnapsdrosel :)Sorry I messed up the cfgFaces config. Here is the correct one: http://pastebin.jonasscholz.de/31 Schnapsdrossel, you should have a look into your addon again. There are many RPT errors.http://arma.pastebin.com/m96bed63 I will try to fix this in the next update. Great addon! Using black ops in my mission. Only that it would be great if you could add medic unit or can I do it myself somehow? Medics will be added in the next update. Is there a list of helmets/hats you can use with this setIdentity command somewhere? There's a list in the readme... Btw, here's a little preview of what awaits you in the next update: gas masks desert medic wdl mercenaries Edited August 4, 2009 by Schnapsdrosel Share this post Link to post Share on other sites
Raj 0 Posted August 4, 2009 (edited) wow...those are nice...great job Schnapsdrosel .. Would the gas mask be adjustable on other units too like setface cmd..?? Edited August 4, 2009 by Raj Share this post Link to post Share on other sites
Shadow NX 1 Posted August 4, 2009 You can safely assume thatr this will also be done by defining it as glasses so you should be able to use them like the other headgear on the older units. Share this post Link to post Share on other sites
schnapsdrosel 0 Posted August 4, 2009 (edited) You can safely assume thatr this will also be done by defining it as glasses so you should be able to use them like the other headgear on the older units. That's right, you will be able to set the gas mask using the setidentity command, but it only works on units that have either a helmet or no head gear, otherwise there will be clipping errors :mad: Edited August 4, 2009 by Schnapsdrosel Share this post Link to post Share on other sites
topeira 10 Posted August 4, 2009 oooooh, WICKED! i cant wait for the next addition! those gas masks look awesome. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted August 5, 2009 Finally gas masks! Yay! I've spent my whole OFP career in gas masks :D Share this post Link to post Share on other sites
{G&L}ACF{SCOTDG} 10 Posted August 5, 2009 oh cant wait for the gasmasks,the closest in arma was the USEC ones shame they only worked on their mod soldiers but yayyy!!! Share this post Link to post Share on other sites
Stagler 39 Posted August 10, 2009 You know what wouldnt be amiss, a mercenary with no head gear and generic weapons and a generic name such as, Operator, or something, so people could kit them out changing hats, faces etc, without the model wearing 2 hats or people being unable to put caps on people because they already have helmets and look stupid. Just pitching it to you. Share this post Link to post Share on other sites
Hvymtal 1251 Posted August 10, 2009 (edited) I love your blackops guys already, using them as SWAT until somebody gets off their lazy ass and modifies the policemen so they have helmets and vests :D Gas masks are a perfect addition! @ Stagler: The m1014 and Sniper, and i think the SD guys don't have helmets or balaclava, so there's something for you :) however, i only ever use the blackops guys, so i'm not sure about desert. Also you could make some tan colored masks for desert mercenaries, all it takes is changing the gas mask's black parts to tan and you have a perfect mask for both desert AND woodlands! Wow, i'm the 100th post on this topic, happy centennial! Also, gas masks are a perfect compliment to orange smoke grenades :D QUICK, PUT ON THESE GAS MASKS SO YOU DON'T DIE FROM THE ORANGE SMOKE GRENADES Now i can :coop: while walking through orange smoke harmlessly I know, long post with several edits i just want the gas masks Edited August 10, 2009 by Blueteamguy Share this post Link to post Share on other sites