Murklor 10 Posted July 20, 2009 I tried this: _peep assignAsCargo _vehicle; [_peep] orderGetIn true; _peep setSpeedMode "LIMITED"; _peep setBehaviour "SAFE"; And the bastard still run like his arse is on fire to the vehicle. How do I get the unit to walk slowly to the vehicle??? Or do one have to fiddle with dynamicly generated waypoints? Share this post Link to post Share on other sites
TurokGMT 0 Posted July 20, 2009 Move him up to the vehicle first. A get in command will override a walking footspeed because the unit will try to get in the car etc. as quickly as possible from the moment th eorder is issued. Try something like this: _peep setSpeedMode "LIMITED"; _peep setBehaviour "SAFE"; _peep domove (getpos _vehicle); while {(_peep distance _vehicle) > 10} do { sleep 5; }; _peep assignAsCargo _vehicle; [_peep] orderGetIn true; Share this post Link to post Share on other sites
Murklor 10 Posted July 20, 2009 Ah, that's a good idea. I was hoping to avoid any unneeded steps but I suppose they'll have to do that then. Share this post Link to post Share on other sites