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Mr_Nice

Objectives and Victory Conditions?

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Hi guys,

I am a little lost, I have played with the editor and have worked out the waypoints. I have managed full on airial assaults, mass chopper landings etc however I dont have a clue how to make a victory condition.

Say I had 2 guys, one Opfor as the player and one blufor as the bad guy. How can I make the mission end when the player shoots the blufor guy?

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This is the simplest way to do this.

1. create a blufor soldier

2. create an opfor soldier (name this guy man)

3. create a trigger

4. in the condition line put !alive man

5. select end #1 in the type field

Another ending trigger would be:

1. create another trigger

2. in the condition line put !alive player

3. select end #2 in the type field

This way if either one of you gets killed it will end the mission.

If you want to get more complex then read here: http://forums.bistudio.com/showthread.php?t=73424

Now its peanut butter jelly time :yay:

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