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Shooting only after trigger

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How do i make an opfor only start shooting after i've captured an objective?

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I would say, give them (opfor) and initial waypoint Hold, or whatever with "Never Fire" checked off. Then sync it with a switch trigger, with "taskcompleted x" in the condition box. This trigger will fire once the objective is complete and send Opfor to their next waypoint which should say "Open Fire".

I'm not sure how strong a deterrent the "Never Fire" command is because the AI has a tendency to shoot when in doubt but it's worth a shot.

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thanks, i've managed to make infantary attack only after trigger but what i really want to do is make artilary start shooting after trigger, since those artilery fools seem to only start shooting when im really close to them what i need to know now is how do i make them shoot houses in the city which are neutral i guess. Its probable unit1 dofire something. i dont know what that something is. probably idxxx or something.

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Well you could always put an enemy in those houses then put probability of their presence=false so that their not really there. Name the false guy, ie.Bob, then have the Arty guys 'dofire Bob'.

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im using D-30s for enemy artillary but the problem is even if i use arty dofire player , they wont shoot unless im really really close to them and even then they'll miss. i've tried putting a artillary radar in their group but it doesnt do anything. Is there another way to make artillary fire drop on an area or target? i've seen there's an option for artillary in modules but i have no idea how modules work or what they're for.

another question i have is how do i make a respawn point appear only after i've captured an objective?

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