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eble

OH-58 Kiowa Warrior comes to Arma2

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How's the progress on the ACE version?

Beacuse I have done some of my magic (joking - just had a free time) and I have ready to go ACE version with updated sounds... Looks like I'm too fast?

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My bad I been meaning to fix the sounds for the ace version.However, I have been pulling 60.5 hrs a week at work so not much free time atm. I should have the replacement config done tomorrow maybe...:P

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Ok sounds are done, packed and shipping it to Eble now to be Binned.

Edited by SGT_SAVAGE

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This site here gives you the basic dimensions of a OH-58D (I). All you need to do is change it to a ® by adding/changing the air intake (which I see you did) and adding the uwp's and ALQ-144 (you have sitting too far back).

http://www.inetres.com/gp/military/ar/rotor/OH-58D.html

You can also get the OH-58D Kiowa Warrior Walk Around No.50 book by Floyd S. Werner Jr. at http://www.squadronsignalpublications.com .

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I hope you realize that the image you posted has nothing to do with this thread, and that there is a purpose i have posted in wip thread..my model is a model D, being built from ground up

Next time i would suggest linking to bis thread where the original post was made

@punisher:

The pic there does not reflect the curent state of the model anymore..

Noticed that i somehow mistakenly moved the alq back just after i posted that pic. It has been fixed, as well as the main rotor size and proportions.

Cheers for the links though. Might come in handy

Working on weapon pods -replacing the gun with the new fn m3p, as well as adding aditional detail to the tail rotor.

Sorry for highjacking this thread.

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I hope you realize that the image you posted has nothing to do with this thread, and that there is a purpose i have posted in wip thread..my model is a model D, being built from ground up

Next time i would suggest linking to bis thread where the original post was made

@punisher:

The pic there does not reflect the curent state of the model anymore..

Noticed that i somehow mistakenly moved the alq back just after i posted that pic. It has been fixed, as well as the main rotor size and proportions.

Cheers for the links though. Might come in handy

Working on weapon pods -replacing the gun with the new fn m3p, as well as adding aditional detail to the tail rotor.

Sorry for highjacking this thread.

Thanks for clearing that up pufu. I was wondering what the hell was going on.

Guys, stop spamming for updates! News will come when there is some.

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I have been cheering for you all the way Pufu. Any way I can help to see the best and hardest working helicopter in the world come to ArmA2.

Scout's Out!!!

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WOW .... that looks spectacular. Thanks for dropping that in Sniper, i had no idea this was even a WIP. I'll go looking for the thread now. :)

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WOW .... that looks spectacular. Thanks for dropping that in Sniper, i had no idea this was even a WIP. I'll go looking for the thread now. :)

That's not Sniper's model. It's Pufu's, and it's for ACE 2.

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How odd that someone would hijack my addons thread like that, nevermind I guess. (not aimed at Pufu btw)

Here is a quick fix for those that are running OA only, the existing addon uses A2 naming so would work for OA only users who also have A2

This version has OA names only and is for people with OA only.

http://www.filefront.com/16955079/OH58%20-%20OA%20Fix%20V1.0.rar

Edited by Eble

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Thx for the fix version! :cool:

ArmedAssault.info Mirror and News:

1683713.gif

We have also added this release to your personal author profile

If a release or contact information is missing, feel free to drop a PM, it will then be added.

And here is the BBCode if you want to add our Mirror to your release post :

[url=http://www.armedassault.info/index.php?cat=addons&game=1&id=1471][img=http://www.armedassault.info/mirrorgen2/1683713.gif][/url]

If you prefer a text only BBCode please copy and paste the code below :

[b]ArmedAssault.info Mirror :[/b]
[url=http://www.armedassault.info/index.php?cat=addons&game=1&id=1471]DOWNLOAD - OH-58 Kiowa Warrior (v.1.0 OA fix) - [10.4 MB] from ArmedAssault.info[/url][/spoiler]

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This is awesome ... thanks Southy. In game a having a ball! :)

BTW the 50 cal does not seem to have any sounds.

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I can't seem to install this for OA.

I created an @oh58 folder in my steam's OA folder. I then extracted the oh58.pbo into that folder and added @oh58 to my launch properties. It still doesn't want to work though. Anyone have any tips?

I am using the http://www.filefront.com/16955079/OH...Fix%20V1.0.rar that was just posted above me.

Is there an 'Addons' folder inside the @OH58 folder? That's required.

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Is there an 'Addons' folder inside the @OH58 folder? That's required.

Alright I just changed that and now it seems to be working when I look in the editor under "empty/air".

So every time I use an addon I have to create an "Addons" folder withing the "@folder"?

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Alright I just changed that and now it seems to be working when I look in the editor under "empty/air".

So every time I use an addon I have to create an "Addons" folder withing the "@folder"?

Yes. Can't say I know what the technical reasons are, but yes.

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Ok another quick update.

Kiowa for OA with FLIR and now uses the standard BIS US faction.

Features:

Better Gunner optics

Laser range finder in gunner optics

Both FLIR modes

Night Vision

Standard BIS US Faction.

this addon is for OA only will not work under Arma2.

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/watch?v=81mqyZoi8-I&hl=en_US&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=81mqyZoi8-I&hl=en_US&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Thanks to Legislator for the quick FLIR fix.

http://www.filefront.com/16967313/OH58%20-%20OA%20FLIR%20Beta%20V1.5.rar

Edited by Eble

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Thanks southy but I'm a bit confused by the 2 versions. The A2/OA version doesn't have this stuff integrated yet, correct? Only the OA only version? Also, is this OA-only version only for people that don't have A2 installed? I understand it only works in OA but how about if I play it in OA but I have A2 installed as well? This is what confuses about the separate versions.

I see this but I'm still a bit confused:

If you have both Arma 2 and Arma 2 : OA you can use the Arma 2 version.

Since I have both installed I see I "can" use it, but does that mean that I have to use the A2/OA version if I'm only playing OA but have A2 installed as well. I'm really only playing OA at this point.

Sorry. Just a bit slow this morning.

Edited by Manzilla

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Thanks southy but I'm a bit confused by the 2 versions. The A2/OA version doesn't have this stuff integrated yet, correct? Only the OA only version? Also, is this OA-only version only for people that don't have A2 installed? I understand it only works in OA but how about if I play it in OA but I have A2 installed as well? This is what confuses about the separate versions.

I see this but I'm still a bit confused:

Since I have both installed I see I "can" use it, but does that mean that I have to use the A2/OA version if I'm only playing OA but have A2 installed as well. I'm really only playing OA at this point.

Sorry. Just a bit slow this morning.

Sorry it my fault. :)

When I say OA only, I do infact mean like myself people that have A2/OA in the same directory.

This addon feeds from both the A2 and OA content, that being said if you have OA only some of the sounds may not work as the naming structures have changed.

This was a quick and dirty fix for those that wanted an addon with FLIR equiped.

Once the dust settles a bit better I'll redo the config.

Southy

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