Yapab 10 Posted July 16, 2009 Hi, Just installed my copy of ARMA2 and I'm setting it up to match the demo after a lot of tweaking with that. In the demo I could set the AA settings, disabled, low, med, high and then numbers.... etc. However in the full game (patched to 1.02) it wont let me make any changes and says "Antialiasing: Disabled".... Whats the deal here?!?! 8800GTX, C2Duo@3.5ghz, 4GB DDR800 Share this post Link to post Share on other sites
rok 0 Posted July 16, 2009 Make sure you have the latest build of 1.02 patch: http://community.bistudio.com/wiki/Arma_2:_Patch_v1.02#Updated_v1.02.58134 Share this post Link to post Share on other sites
Jimmy the Saint 10 Posted July 16, 2009 there are two ways to achieve an AA effect - one by enabling the AA via the option in the graphic menu at a high cost of system rescources or the second way by changing the graphic to a higher 3d resolution (something with a pixel fill rate higher then 100 percent) Share this post Link to post Share on other sites
Tex Zero 10 Posted July 17, 2009 there are two ways to achieve an AA effect - one by enabling the AA via the option in the graphic menu at a high cost of system rescources or the second way by changing the graphic to a higher 3d resolution (something with a pixel fill rate higher then 100 percent) On my system AA proves to have a significant hit on performance. I've achieved OK framerates (30fps) by diabling AA. AF seems to have little impact. Has anyone done benchies comparing fill rate to AA settings? Share this post Link to post Share on other sites
Jimmy the Saint 10 Posted July 17, 2009 On my system AA proves to have a significant hit on performance. I've achieved OK framerates (30fps) by diabling AA. AF seems to have little impact.Has anyone done benchies comparing fill rate to AA settings? I have compared the framerates in the demo which comes with a benchmark scenario. The result was the same as you are describing it. So instead of enabling AA, I am using a higher pixel fill rate (3d render size) then the actual screen resolution. Share this post Link to post Share on other sites
kklownboy 43 Posted July 17, 2009 a good balence if your kit is not upto your LCD/display rez ( aka: 24in 1920/1200 +9600gt) is to use 100% fill and low AA. AF can have a huge inpact if your vidcard and cpu are upto the task. At high rez 1600/1200 and up it can give 10fps or more if disabled. But it looks good with it on. i like normal AA and 100%, no crawllies or jaggies. Share this post Link to post Share on other sites
De_willy 10 Posted July 17, 2009 a good balence if your kit is not upto your LCD/display rez ( aka: 24in 1920/1200 +9600gt) is to use 100% fill and low AA. AF can have a huge inpact if your vidcard and cpu are upto the task. At high rez 1600/1200 and up it can give 10fps or more if disabled. But it looks good with it on. i like normal AA and 100%, no crawllies or jaggies. I use the same settings. 100% fillrate, medium AA @ 1680*1050. Runs smooth as a babies ass and look frigging great. Share this post Link to post Share on other sites