Shifty1776 10 Posted July 15, 2009 I'm not sure if its just the AH-1Z Viper Helicopter, but it is the only instance of this problem showing up for me, and here is the problem... I'm flying along, heading to the target area to kill some tanks / apcs / cars, and I turn on manual fire and target the nearest enemy. I decide to go for the cannon since I'm a little close, and in the middle of firing I suddenly switch to Hellfire missiles and launch one. Thinking it was a mistake on my part (bumping the button or something) I just cycle through the weapons back to cannon again and resume. After a few rounds it switched to Hellfire again! I then thought it could be something like my gunner is choosing the appropriate weapon for me (was targeting an apc), but then when I target an enemy chopper and shoot off a sidewinder, it switches back to Hellfire! This is extremely annoying and makes using the Viper almost impossible because you'll be out of Hellfires by the time you are in desperate need of one. Anyone know wth is going on? :confused: Share this post Link to post Share on other sites
Liability 10 Posted July 15, 2009 Check your key mappings, I have never personally experienced this. I'm not sure if its just the AH-1Z Viper Helicopter, but it is the only instance of this problem showing up for me, and here is the problem...I'm flying along, heading to the target area to kill some tanks / apcs / cars, and I turn on manual fire and target the nearest enemy. I decide to go for the cannon since I'm a little close, and in the middle of firing I suddenly switch to Hellfire missiles and launch one. Thinking it was a mistake on my part (bumping the button or something) I just cycle through the weapons back to cannon again and resume. After a few rounds it switched to Hellfire again! I then thought it could be something like my gunner is choosing the appropriate weapon for me (was targeting an apc), but then when I target an enemy chopper and shoot off a sidewinder, it switches back to Hellfire! This is extremely annoying and makes using the Viper almost impossible because you'll be out of Hellfires by the time you are in desperate need of one. Anyone know wth is going on? :confused: Share this post Link to post Share on other sites
l mandrake 9 Posted July 15, 2009 sounds like you have a gunner on board.... Share this post Link to post Share on other sites
EvanDavies_Producer 10 Posted July 15, 2009 Deleted Share this post Link to post Share on other sites
Shifty1776 10 Posted July 15, 2009 Check your key mappings, I have never personally experienced this. Thats what I thought at first, maybe I hit a button I wasn't aware of when I was customizing my Joystick controls, but i've checked and triple checked all the commands and I can't narrow it down :( Share this post Link to post Share on other sites
Steakslim 1 Posted July 15, 2009 Like Mandrake mentioned, this sounds like you have an AI gunner on your Viper who's overriding your authority on the ammunition used. Usually it's best to tell them to eject, or have yourself spawn in at a very high rank so they don't disobey. Had the same issue with the Cobra and a gunner who insisted we waste our missiles first. Share this post Link to post Share on other sites
Shifty1776 10 Posted July 15, 2009 But won't making my gunner eject not allow me to use the cannon effectively? Like how even on manual fire, when you target an enemy, the gunner will point the cannon at them, but you still pull the trigger. Sorry for the newbie question, but I just got this 2 days ago :/ Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 15, 2009 Yes, for some reason this is different from OFP/ArmA. AI was usually very obedient with manual fire on, but now they will sometimes switch weapons on you if you try to target stuff (and sometimes won't allow you to switch them back). I'm not sure if this is intentional or a bug, but it can be annoying at times. Share this post Link to post Share on other sites
Shifty1776 10 Posted July 15, 2009 Well, so far i've tried the following... - extracting the mission to the editor and changing my rank to Colonel in an attempt to make the AI gunner not disobey me... No luck - Booting the gunner before takeoff... Fixes the switching weapons issue, but I am far less effective without a gunner to point the cannon at selected targets. Anyone know any other way of forcing the gunner to stop being an idiot and choosing hellfire missiles every 10 seconds? Share this post Link to post Share on other sites
g_rider 10 Posted July 23, 2009 This has to be a bug and hopefully will be fixed. I've had a gunner switch to hellfires when they were depleted. I couldn't engage a target right in front of me with rockets or cannon or even hellfires as they were depleted. Fix this....... Share this post Link to post Share on other sites