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Baff1

I wish tanks could crush cars.

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There. I've said it.

You know you do too.

That sort of bump them out the way thing they do, not so fun.

Is it feasible to make new destruction models for all the light vehicles?

I suppose not, but it would rock if you did.

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tried to drive over a car in Arma2, ended with me being like 85 degrees in the air humping the car....

Looked pretty funny... atleast the tank can push the car a little.

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Unfortunately the physics engine in Arma2 is in no way robust enough to allow for this kind of thing. I'd place this suggestion into the "Would be awesome, but never gonna happen" category. ;)

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I'd place this suggestion into the "Would be awesome, but never gonna happen" category. ;)

True, but it would be really awesome. :D

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not only that, if you hit a wall, the block wall will fall in one peace then disappears into the ground? i don't think it's hard to implement since BF2 did it. Yesterday one of my squad members was able to walk through a tank and stands in the middle of the tank.

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Not only crashing cars - i would like to see that tracked vehicles could destroy those bale of straw and those little stonewalls too. But please, without special effects.

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codemasters made the coolestvehicle damage physics ive seen and thats in a game called 1nsane. hopefully the do something cool like that in ofp2 except more detailed of course :}

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Have a little patience, when fiber optics connections and compute shader-compatible hardware is a common thing this will eventually find it's way in ArmA 2.

Hopefully these requirements will be fulfilled by 2012.

No game has this implemented correctly yet, most of the time it's precomputed cinematic-style physics like in Half-Life 2 or Brothers in Arms: Hell's Highway.

Maybe in ArmA 3, if ArmA 3 follows the same development timeline as Operation Flashpoint and ArmA we'll have this by 2012.

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