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adogmc

number of polys max on the models

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how much poly max for the models 3D under ARMA2 ?

vehicles ?

humans ?

objects ?

planes ?

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We dont know till we open up sample BIS models for arma2. But for Arma 1 youd keep your count at around 12k MAX for vechiles and anythign else. But you should aim for around 8k. However in ArmA2, I think the count can be increased, dunno about the boundaries.

But you would be safe with 12k for sure.

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thank you for your answer, but if a member of BIS could confirm that would be really sympatic

.

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The UH1Y has 17,770

Osprey 17,258

LHA 112,058

Edited by acer1961

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texture verts, and sections/drawcalls are your biggest concern for performance - esp if you are using a complex shader in game such as the "super" shader

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