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Towing Truck

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Sadly, it requires script(s).

Every so often a wayward aircraft will end up stuck on the end of the field or against a tree or building. Would have been nice if the tug were functional. Even more so on the flightdeck of the Khe Sahn.

Maybe in ArmA3.....

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attachTo command with 2,0,0 command line maybe? Or maybe its 0,2,0 i cant remember. Make a script doing that, use addaction "attach", <scriptname.sqf> then once its attached add another action called "detach", <scriptname.sqf> with another script to detach it.

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The attachTo function is really, really ugly as towing solutions go. With it a man can tow a battleship. When a truck turns a corner a trailer would just stick straight out behind instead of following like a trailer would.

attachTo is great for gluing objects together like the bicycles on top of the AAV in the campaign but not for functional towing.

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Hmm. How about a way to teleport the car to a certain location where a part of the car would be stuck on the back of the truck? Such as putting a wheel in a situation where it is stuck. I bet that would cause a bunch of collision issues though. So, for now I am all out of ideas.

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Try using attachTo to glue an AH-1 to your player soldier and walk around with it banging into trees and buildings and that should give you a feel for collision issues.

There's no actual need for any particular proximity of the models when attachTo'ing however. Yon can glue two things together with a 50m offset between them if you want.

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