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StormbringerGT

New Patch made things worse!

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Alright so I installed and played ArmA 2. I saw some performance issues so I hit the internet and found out about the EVGA SLI thing. Cool.

I then found out about the new Patch for Arma. So i snagged that as well.

After installing those, when I play now my performace is almost worse. On top of that some of my textures are black or white and stuff doesnt render until I'm on top of it, sometimes not at all, it stays all blocky. Playing was better for me, before the patch. Anyone having these issues and have some fixes to share?

Im running

Windows vista 64bit

8800 GTX 756MB in SLI

EVGA 680i MoBo

8Gbs of RAM

Any help is appreciated.

EDIT If you read down I found out that the newer Nvidia Driver seemed to be the culprit. I had a similar texture problem with Empire Total War as well. Rolling back to 182.50 fixed most of my problems.

Edited by StormbringerGT

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Alright so I installed and played ArmA 2. I saw some performance issues so I hit the internet and found out about the EVGA SLI thing. Cool.

I then found out about the new Patch for Arma. So i snagged that as well.

After installing those, when I play now my performace is almost worse. On top of that some of my textures are black or white and stuff doesnt render until I'm on top of it, sometimes not at all, it stays all blocky. Playing was better for me, before the patch. Anyone having these issues and have some fixes to share?

Im running

Windows vista 64bit

8800 GTX 756MB in SLI

EVGA 680i MoBo

8Gbs of RAM

Any help is appreciated.

For 8GB system ram users, it's apparently recommended to use the '- winxp' switch on the shortcut, to force XP RAM compatibility.

Sadly it means that you won't get to utilize all 8GB system ram for Arma2 but then again it was unlikely the game would ever 75% of it anyway.

Give it a try.

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For 8GB system ram users, it's apparently recommended to use the '- winxp' switch on the shortcut, to force XP RAM compatibility.

Sadly it means that you won't get to utilize all 8GB system ram for Arma2 but then again it was unlikely the game would ever 75% of it anyway.

Give it a try.

Does that -winxp option also apply to systems witj 6GB?

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I noticed today that in the options, I cannot set my texture or my video memory any higher than normal. There are no other available options. Just low and Normal. They both used to go to Very High.

Private Plowjoy, Thanks I'll give that a try and post results.

Starfire, Im using 168.18.

---------- Post added at 06:14 PM ---------- Previous post was at 05:52 PM ----------

Alright same problems using that tagline after my shortcut. No noticable changes.

---------- Post added at 06:49 PM ---------- Previous post was at 06:14 PM ----------

I also noticed in my CFG file that these two settings are set extremely low for some reason:

localVRAM=128024512;

nonlocalVRAM=128024512;

Edited by StormbringerGT

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I noticed today that in the options, I cannot set my texture or my video memory any higher than normal. There are no other available options. Just low and Normal. They both used to go to Very High.

I think it depends on the options like resolution/3d resolution etc. if they are set too low it effect the other options!

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Starfire, Im using 168.18.

I'm guessing that should be 186.18.

Have you tried the 182.50 drivers? Others have reported performance problems using the 186.18 drivers with Vista.

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I'm guessing that should be 186.18.

Have you tried the 182.50 drivers? Others have reported performance problems using the 186.18 drivers with Vista.

Yeah actually I just installed them and it fixed my graphical problems. I m still getting bad performance genrally, but the game looks good and is playable at least.

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Okay there is no game out there that uses 6gb-8gb-12gb of ram nor does it improve frame rates from those variations... All those with that much ram is absolute overkill and WILL NOT improve frame rates. It is only beneficial to servers with programs made for it, or editing large video, photo files.

So don't cry about not using your full 6-8-12gbs of ram by switching to XP mode, because it never would have used it in the first place...

For those that want to argue Tom's hardware has a great write up on it http://www.tomshardware.com/reviews/memory-module-upgrade,2264.html

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Okay there is no game out there that uses 6gb-8gb-12gb of ram nor does it improve frame rates from those variations... All those with that much ram is absolute overkill and WILL NOT improve frame rates. It is only beneficial to servers with programs made for it, or editing large video, photo files.

So don't cry about not using your full 6-8-12gbs of ram by switching to XP mode, because it never would have used it in the first place...

For those that want to argue Tom's hardware has a great write up on it http://www.tomshardware.com/reviews/memory-module-upgrade,2264.html

I completely agree. But Im a texture artist and those 8gbs I have get filled up fast with pallettes and paging files. For modern Games, 4gbs are probably more than enough.

I'm not sure who that comment was directed at however, Cpt. Goose.

regardless, Ive got my gaming working flawlessly now. I've set everyything to Very High except, Textures. I have that set on Medium. That seems to be the culprit of most peoples major framerate issues. I also play with low aa and af. By keeping the Post Effects on high or higher it hides some jaggies. However Post effects are not for everyone. Not everyone likes the way they look.

Also the title of this thread is now very misleading. The patch did not make things worse. I patched at the same time I updated to the new Nivida drivers.

Once I rolled back to old nvidia drivers, everything got better. I didn't have to limit my memory or use winxp. The coding in the game could use some work, but then again, so does 99% of the programs I see out there!

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Lower view distance (I had mine at max), also helped with framerate tremendously. It also reduced slow texture pop-in.

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