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hypno toad

[Request]Insurgency gamemode

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I just came to request a mission/pitch an idea. It would require too much time and know-how for me to do.

Basically, the idea is:

There's two teams; Russians vrs Guerillas. (Or USMC/CDF vrs Insurgents)

The objective of the Russian team is to hold all the set number of towns, and the Objective of the Guerillas is to do the same. Now, sounds pretty generic, right? That's where the conditions come in. The Guerrillas have no pre-set bases or spawnpoints. Basically, it goes as follows:

- Guerillas start out in the woods, way far off from the Russian main base, all guerrillas start with makarovs, and must get their guns and ammo from crates.

- Guerilla "engineers" can establish camps, containing basic tents as well as medical tents, spawnpoints, and ammo caches.

- The world can be somewhat dynamic; In towns, there will be a small number of civilians walking/driving around. Throughout the playing area (maybe 1/4 of the entire map) Russian utility trucks (and their escorts) will be driving around. Guerrillas can ambush the convoys, and Hijack the trucks, and steal the cargo. They can also steal random cars off the street, and break into vehicle impounds (vehicle impounds could carry gun mounted, and armored vehicles) :yay:

- There are a few guerrilla units in basic civilian clothes, so they can blend in with basic street civilians un-noticed. It allows for the Guerilla team to have an element of surprise, as civilian guerrillas can place landmines, and IEDs relatively unnoticed.

Basically the Guerrillas have to get their own ammo, vehicles, and spawnpoints, but the upsides is that their movement and spawning location is largely unknown to the Russian team, making it more like an insurgency type gameplay. The russian team would apply to pretty generic spawning standards. They would have pre-set loadouts and respawning vehicles.

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Speak to Pogoman /Check Arma User mission thread.

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