Col. 10 Posted October 31, 2010 I tried this Ensk Island for ArmA1 in ArmA2. it works good, but some missing objects. Result; I added some objects:p Share this post Link to post Share on other sites
kage74 10 Posted November 2, 2010 Does Islands from ArmA1 work in Arma2? I was able to get the A.C.E. Island Pack from ArmA 1 to work with ArmA 2. It didn't really look all that great…not up to ArmA 2 quality standards by any means. But it does give you a lot of kewl islands to play around on. On another note. Does anyone know how to get the Gst Vf-1s Valkyrie to stay in fighter mode in ArmA 2? Or at least switch back to fighter mode? Once I get up off the ground it always wants to switch into Gerwalk mode and stay that way. It just won't switch back no matter what I try. It's a really kewl addon and I love the cockpit, but I just can't seem to get that function to work. I'm a big fan of sci-fi addons and always loved the Wanzers (walking battle tanks) in OFP. Think any of those could be ported into ArmA 2? Uploaded with ImageShack.us Share this post Link to post Share on other sites
ray243 11 Posted November 12, 2010 Can someone please port and fix or remake the B1-b bomber from arma 1? Would really appreciate your work. Share this post Link to post Share on other sites
Altimeter 10 Posted November 12, 2010 I'm a big fan of sci-fi addons and always loved the Wanzers (walking battle tanks) in OFP. Think any of those could be ported into ArmA 2? http://www.armedassault.info/index.php?cat=news&type=released_a&game=1 Share this post Link to post Share on other sites
kage74 10 Posted November 13, 2010 (edited) Awesome! I'm gonna d/l that one right away. Mech addons are schweetz! Now if I can just find some way to get the Vf-1s to switch back and forth from Gerwalk to Fighter… =P At this point I'd almost be willing to pay someone to update the Vf-1s transformation to work properly in ArmA 2. That addon looks so kewl flying around in this video. Anyone hear anything from Ghost about updating this for ArmA 2? Edited November 14, 2010 by kage74 Share this post Link to post Share on other sites
dlang 24 Posted November 16, 2010 Can someone port this if he have authorization ? http://www.armaholic.com/page.php?id=3267 :cool: Share this post Link to post Share on other sites
colonel29 0 Posted November 21, 2010 (edited) I just realize after a few changes in the config that the giant ants that I made for Arma1 working perfectly in ARMA2 and OA So soon the wicked warrior insects will invade the land of arma 2 again it also works for the angry gray, if it works for a creature, it also works for any other life form ... :581: Edited November 21, 2010 by colonel29 Share this post Link to post Share on other sites
raserisk 12 Posted November 21, 2010 Oh my god! I suddenly thought of the huge ants in that last mission of C&C Red Alert. Must have! Share this post Link to post Share on other sites
vilas 477 Posted November 22, 2010 I just realize after a few changes in the config that the giant ants that I made for Arma1 working perfectly in ARMA2 and OASo soon the wicked warrior insects will invade the land of arma 2 again it also works for the angry gray, if it works for a creature, it also works for any other life form ... :581: but you had mistakes in them, as i remember in FireGeoLOD , cause fire hit points (for example head) was above model shooting in head where it is visible was not harming units, while AI knew where to shoot this addon was great, i played with it many times, but please check again all not-visible LODs (Fire Geo, Geometry... ) Share this post Link to post Share on other sites
Macadam Cow 1 Posted November 22, 2010 (edited) Hi guys, I've read almost the whole topic so sorry if it has already been done : Sécurité Civile Mod by CheyenneAh56 Only planes are showing up in the editor, no textures USEC Navy by Dean "Rocket" Hall Could only find the LHD (missing textures), Object show up in the editor but not in preview, the HH-60 is missing Stryker SLAT armor by ExplosiveAids Can't find them in the editor Edited November 22, 2010 by Macadam Cow Share this post Link to post Share on other sites
Macadam Cow 1 Posted November 22, 2010 AZLK-2140 Moskvich by Alex j. and Termit Just a problem with the window's textures, otherwise works great EddyD's Air 2 & MH-60S SEAHAWK Showing up in the editor not in preview If anyone is interrested :rolleyes: The only help I can provide so far is to try is to ask their respectives creator if it's ok to port Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted November 22, 2010 Well I'm 99.9% sure EddyD's pack and seahawk are reskins of the A1 blackhawk, so they won't work no matter what config tweaks are done. Share this post Link to post Share on other sites
colonel29 0 Posted November 23, 2010 Hi guys,I've read almost the whole topic so sorry if it has already been done : Sécurité Civile Mod by CheyenneAh56 Only planes are showing up in the editor, no textures this one works fine but the windows inside driver are white :o Share this post Link to post Share on other sites
Macadam Cow 1 Posted November 23, 2010 uh :confused: You sure you're talking about the securité civle mod ? Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted November 23, 2010 By the picture, obviously he is. lol. He probably tweaked the config, although its possible it works plugged right in. Share this post Link to post Share on other sites
Macadam Cow 1 Posted November 23, 2010 lol yeah sorry when I first saw his post the picture wasn't showing up. My bad Share this post Link to post Share on other sites
colonel29 0 Posted November 23, 2010 By the picture, obviously he is. lol. He probably tweaked the config, although its possible it works plugged right in. I have not changed anything, I just test the mod in ARMA2 :p Share this post Link to post Share on other sites
kage74 10 Posted December 6, 2010 (edited) Can someone port the A.C.E. Islands Pack http://www.armaholic.com/page.php?id=3000 from ArmA1 to ArmA2. The ACE Islands Pack will work with ArmA2, but it looks pretty shitty and it gets a few errors. Honestly, the island in that pack I am most interested in having ported is the OFP Worlds map. it has all the old islands from OFP in one huge map. The PMC AEC Island has 3/5 of the OFP Islands on it and would be nice to have ported as well. http://www.armaholic.com/page.php?id=1425 WGL Gaia Island was really good back in the day too. Edited December 6, 2010 by kage74 Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted December 6, 2010 It has been... its now called the OFP Island Pack. Its available on Yoma Addonsync only I believe. Share this post Link to post Share on other sites
wiggum2 31 Posted July 25, 2011 Can someone tell me what files (maybe from CAA1) i need to get Ensk Island working in ArmA2 CO ? I really only need that specific files, dont need all the other stuff (ArmA1 units ect.) Can someone help ? Share this post Link to post Share on other sites
acoustic 82 Posted October 28, 2011 How do you get Razani to work again with Arma II? I'd rather not download the whole CAA1 project if I only need a couple of files.. Share this post Link to post Share on other sites
acoustic 82 Posted October 30, 2011 Come on please, need an answer. Share this post Link to post Share on other sites
PuFu 4599 Posted October 30, 2011 you NEED CAA1 (since it includes all the buildings, trees etc) from A1 that have also been used by OPX. That said, you also need razani files. Share this post Link to post Share on other sites
Zedrein 10 Posted November 6, 2011 is it possible to port these wanzers from OFP to Arma2? they are the Zenith & Grezex wanzers. heres the link to them. Link--> http://ofp.gamepark.cz/?oblast=news&search=wanzer Share this post Link to post Share on other sites
R0adki11 3949 Posted March 15, 2012 is it possible to port these wanzers from OFP to Arma2? they are the Zenith & Grezex wanzers. heres the link to them.Link--> http://ofp.gamepark.cz/?oblast=news&search=wanzer you would first need permission to port them from the addon maker(s) and as they are OFP addons its not that simple to port them to A2 Share this post Link to post Share on other sites