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WIP: Stuff you are working on 2!

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Zkvtk.png

early wip

Edited by PuFu

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awesome work ! i love the new pilot helmet ! maybe with some decoration like the real pilot ?

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air warrior helmet?

---------- Post added at 09:28 PM ---------- Previous post was at 09:24 PM ----------

Nice, Fox. If you get bored, some Russian NODs are sorely missed in the Armaverse. :)

that would definitely be an interesting project. In fact if i can gather enough people a NVG library would be nice, so the player can choose between NVGs.

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Looking great. But generally speaking the only people to wear those are crew chiefs/door gunners. The primary purpose of those face shields is to keep the rotor wash off the mic. I know a Blackhawk crew chief, currently deployed in Afghanistan, and he says doesn't like wearing it because it feels like he's being smothered by a pillow. :p

Can't wait to have some proper Helicopter pilot helmets! :yay:

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Looking great. But generally speaking the only people to wear those are crew chiefs/door gunners. The primary purpose of those face shields is to keep the rotor wash off the mic. I know a Blackhawk crew chief, currently deployed in Afghanistan, and he says doesn't like wearing it because it feels like he's being smothered by a pillow. :p

Can't wait to have some proper Helicopter pilot helmets! :yay:

I am well aware of it. :rolleyes: Obviously i will make all the variants (with and without MFS).

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a bit more work on it + refining stuff - direct max screen grabs below

P1iPZl.jpgAWsK3l.jpg

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The visor looks a little too low on the forehead, it needs to move about an inch or so further up, the bottom of the visor needs to stay in the same spot (If that makes any sense.), though.

helmet-hgu%20face%20shield-1.jpg

13.jpg

http://www.flightgear.dk/pic/hgu56.jpg

The knobs, if you look at it from the front, are left for clear (Night) visor, right for the black (Day) visor and are almost perfect circles.

Great work so far. :yay:

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@vidsor: yeah i had that feeling as well, but the acording to the schematics on gemtex, the visor is where it should be, on the same Z axis with the cut in the main body of the helmet behind it.

The images you posted are a bit deformed by the perspective angle.

@The buttons/sliders for the visors are not that round as they seem from your photos either (take a look over those 2 high resolution images:)

http://i.imgur.com/Jb5Nf.jpg

http://i.imgur.com/eb1i7.jpg

thank you for the feedback anyways, i'll look if i can improve it somehow

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Got a bit bored so created an iPhone 4 on Oxygen2, needed it for next project anyway :P You may have noticed the background for another game ;) It will be in one of my helicopters for Take On Helicopters :)

Image link here << (Over 100kb)

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Thought id try something new.

Old apartment block.

Front

yD5OWl.jpg

Back

Qer8Sl.jpg

Still lots to do. textures are just a test to see what i could do. Once done it will be fully enterable, and maybe some other nifty features..

Cheers

Rhodesy.

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Nice

Looks very nice. And if it's completely enterable it's even better

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@vidsor: yeah i had that feeling as well, but the acording to the schematics on gemtex, the visor is where it should be, on the same Z axis with the cut in the main body of the helmet behind it.

The images you posted are a bit deformed by the perspective angle.

@The buttons/sliders for the visors are not that round as they seem from your photos either (take a look over those 2 high resolution images:)

http://i.imgur.com/Jb5Nf.jpg

http://i.imgur.com/eb1i7.jpg

thank you for the feedback anyways, i'll look if i can improve it somehow

Good job on the helmet. Some things might be a bit off but always tricky when making organic shapes. Imho the ear pieces are a bit too smooth and not 100% sure about the shape of the shield. Never the less, good job.

You might want to check PEOsoldier (on FlickR). They have some decent very high res pictures of the air warrior helmet and gear, including the new apache aircrew helmet.

http://www.flickr.com/photos/peosoldier

Some old pictures of my take on the helmet (here and there some mistakes and overall not too high poly):

http://dl.dropbox.com/u/9771621/1.JPG

http://dl.dropbox.com/u/9771621/3.JPG

http://dl.dropbox.com/u/9771621/559.JPG

*URL linked the pictures out of protest of the 19th century old '100kb' restriction. Invest into webspace, instead of flashgame :p .

EDIT: I hope you will integrate clear-coated AND sunreflecting visors with custom actions.

Edited by DaSquade

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ANVIS!! I want that on Rangers naow!! (jk)

Looks nice :)

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Good job on the helmet. Some things might be a bit off but always tricky when making organic shapes. Imho the ear pieces are a bit too smooth and not 100% sure about the shape of the shield. Never the less, good job.

Ty, i did some small changes around the visor, and visor box. I guess the ear pieces ar not as well defined as in your case due to TB (and because those really have a a smoother flow between the main helmet and themselves.

You might want to check PEOsoldier (on FlickR). They have some decent very high res pictures of the air warrior helmet and gear, including the new apache aircrew helmet.

http://www.flickr.com/photos/peosoldier

yeah i am aware of the lad, there are some very HR images around

Some old pictures of my take on the helmet (here and there some mistakes and overall not too high poly):

http://dl.dropbox.com/u/9771621/1.JPG

http://dl.dropbox.com/u/9771621/3.JPG

http://dl.dropbox.com/u/9771621/559.JPG

*URL linked the pictures out of protest of the 19th century old '100kb' restriction. Invest into webspace, instead of flashgame :p .

Look really good :)

EDIT: I hope you will integrate clear-coated AND sunreflecting visors with custom actions.

i'll se about it, it started as secondary project for the kiowa lads, but would be stupid to do only the version i am interested in

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I'll se about it, it started as secondary project for the kiowa lads, but would be stupid to do only the version i am interested in

Maybe i misunderstood, but any crew helmet has clear-coat AND sunreflecting visor build in (afaik). I would need to check but left slider lowers/raises the clear coat, right slider lowers/raises the sun visor.

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Maybe i misunderstood, but any crew helmet has clear-coat AND sunreflecting visor build in (afaik). I would need to check but left slider lowers/raises the clear coat, right slider lowers/raises the sun visor.

Yes, that is correct. The clear one is for night operations.

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Maybe i misunderstood, but any crew helmet has clear-coat AND sunreflecting visor build in (afaik). I would need to check but left slider lowers/raises the clear coat, right slider lowers/raises the sun visor.

I guess we misunderstood each other :).

While you are correct about what you are saying, what i meant about "i'll see about it" was referring to the custom actions (as in animating those visors) which is really low on the priority list

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merlinwip.jpg

RDAF EH-101

Work in progress.

Edit - No its NOT the RKSL model.

Edit - Yes its the BAF model

Edit - Yes I HAVE promission to use it.

Edited by RavenDK

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