Snake Man 407 Posted June 7, 2009 (edited) PMC ArmA 2 WRP Demo v1.1 This is WRP technology demo for ArmA 2 including 51km x 51km desert terrain with many ruined cities. Experience yourself the REAL 2621.4 square kilometers terrain. Assault or defend those extremely large ruined cities. Feel how boring it is to fly 10-15 minutes for landing zone on board a MH-60S. There is four simple missions included to show some of the terrain here, two of them are boring flights around the the place and other two uses 5km viewdistance with large amounts of troops under players command using High Command. These also aren't real missions, just some quick fun. We have included extra terrain without any buildings where players can build their cities / bases / etc where ever they want to. Please make no mistake, this is not "real" terrain as you know of them, this is tech demo of large terrains and cities, there is very little details or work put to it (PMC is developing a real final terrain based on this tech demo, but thats offtopic). Readme in PMC addon/mods manuals. Visit PMC Tactical and PMC Tactical forums as well as PMC Editing Wiki which also contains tutorials as well other ArmA 2 editing information. Download PMC_ArmA2_wrpdemo_v1.1.rar - 18.5mb. Mirror 1: PMC Tactical. Mirror 2: Armaholic.com. Mirror 3: Armedassault.info. We thank all our mirrors, more are always welcome. Edited June 25, 2012 by Snake Man Share this post Link to post Share on other sites
Commando84 0 Posted June 8, 2009 do this mean people will crank out new islands for Arma 2 before christmas :D Share this post Link to post Share on other sites
MulleDK19 21 Posted June 16, 2009 PMC ArmA 2 WRP Demo v1.0This is WRP technology demo for ArmA 2 including 51km x 51km desert terrain with many ruined cities. Experience yourself the REAL 2621.4 square kilometers terrain. How do you get 51 times 51 to be equal to 2621.4? (51x51 = 2601) Share this post Link to post Share on other sites
HitmanFF 6 Posted June 16, 2009 How do you get 51 times 51 to be equal to 2621.4? (51x51 = 2601) Probably 51.2 x 51.2 (powers of two), being 2621.44 Share this post Link to post Share on other sites
moosenoodles 0 Posted June 16, 2009 Im suprised there is absolutley no screenshot examples of the terrain on the 4 included missions? Share this post Link to post Share on other sites
MulleDK19 21 Posted June 16, 2009 Probably 51.2 x 51.2 (powers of two), being 2621.44 More like 51.1996094 x 51.1996094 = 2621.4 Share this post Link to post Share on other sites
diveplane 0 Posted June 16, 2009 can you convert this into a plain desert with no buildings Share this post Link to post Share on other sites
staniland 0 Posted June 24, 2009 i second that, a plain desert with no buildings would be very helpful for clan training sessions... so i can plant my buildings where i want them :) Thanks Share this post Link to post Share on other sites
Snake Man 407 Posted June 24, 2009 How do you get 51 times 51 to be equal to 2621.4? (51x51 = 2601)Its 51.2 actually.Im suprised there is absolutley no screenshot examples of the terrain on the 4 included missions?Its difficult to take a screenshot to capture the essence of the terrain, not sure how many people really, deep down, understands how insanely large this terrain is.If I just put player in editor, grab a screenshot that looks very boring. But yeah, there has been so many requests about screenshots that I'll try to come up with at least something. Of course those will be sort of fakes with 10km viewdistance etc hype stuff, but what ever works right. a plain desert with no buildings would be very helpful for clan training sessions... so i can plant my buildings where i want themI can do that, as extra bonus download.Would it be just desert vegetation without roads and buildings, so the plants, palm trees and rocks can stay? Share this post Link to post Share on other sites
Schilly 10 Posted June 25, 2009 Would it be just desert vegetation without roads and buildings, so the plants, palm trees and rocks can stay? This would be perfect actually.. =D Share this post Link to post Share on other sites
Snake Man 407 Posted June 25, 2009 Okay after the ArmA 2 demo feeding frenzy settles, I'll work on the population free version as bonus download. Oh one more thing, no roads also, I mean ALL the POPULATED places; gone? Share this post Link to post Share on other sites
cbfasi 4 Posted June 25, 2009 (edited) Only thing I would hope for with such a nice large terrain is a pair of airbases at opposite corners. (and yes I am on the way back into editing!!) Other than that I been enjoying flying Footmunchs F16 around Edited June 25, 2009 by CBFASI Spelling was awful Share this post Link to post Share on other sites
Schilly 10 Posted June 25, 2009 Only thing I would hope for with such a nice large terrain is a pair of airbases at opposite corners.(and yes I am on the way back into editing!!) Other than that I been enjoying flying Footmunchs F16 around I agree with this, having a couple airbases would be nice... or even just one... Seeing how this WIP tech demo has seemed to caught the eye of more than one mission editor for clan missions :P Share this post Link to post Share on other sites
lukemax 0 Posted June 28, 2009 Great start, I would like to see some of the OFP island back into ArmA :) Share this post Link to post Share on other sites
Snake Man 407 Posted June 29, 2009 PMC has just released v1.1 which includes the requested extra terrain which has no buildings in it, just pure desert. Please check first post for download and other details. Share this post Link to post Share on other sites
Sgt.Spoetnik 10 Posted June 30, 2009 Thx Snake-man, nice addon,lots off room to play ,love the 1.1 version aswell, I will try to release a mission on it this week-end, gone have ArmaII by the end off week. cya later Share this post Link to post Share on other sites
eble 3 Posted July 1, 2009 I gotta say I do like this map for aircraft testing. I had the F111 at full speed with afterburners on for a good 5 mins, I thought to myself right check the map, should be a fair way across now. I was so wrong, I hadn't even made over a 1/4 of the map, and the FPS makes for some great testing for me. Thanks a lot mate. Southy Share this post Link to post Share on other sites
Hvymtal 1251 Posted August 12, 2009 Next time use the MIG 23, w/ afterburner it is !@#$ fast! Share this post Link to post Share on other sites
Jingle 0 Posted August 12, 2009 Would love to see the new version you have released for ARMA in ARMA 2. Fantastic job you have done with it, keep up the good work. Share this post Link to post Share on other sites