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ONS - Operation Northstar WIP

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Ahh yeah, sorry mistype. :cool:

Warrior of Arma

Dammit, I was hoping that it was the period that was causing the problem. Either way, what I said should still be valid.

Abs

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I guess that explains why the texture is missing. :p

Abs

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:whistle: Sooooo...have you created the folder data\l2a6m\ and placed the file in there and then repboing the addon yet?

Abs

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Okay I think I solved it,

I unpacked the ons_core pbo file, and created a folder called "data"

inside that folder I created a folder called "l2a6m" then copy & pasted all the leopard files, repacked into a pbo and replaced the old ons_core.

Update: All fixed thanks guys!

Thanks

Warrior of Arma

---------- Post added at 03:44 PM ---------- Previous post was at 03:43 PM ----------

Lol, Abs I was doing that before you posted :p

---------- Post added at 04:06 PM ---------- Previous post was at 03:44 PM ----------

Hmmmm..... Don't know where I'm going to get "c:\users\person'sname\desktop\bericuda_co.paa" :p

lol...

Warrior of Arma

Edited by Warrior_of_Arma

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I just started using this mod today and I must say it is fantastic, and this is coming from a non-Canadian. I love using these units for combined ops with American/British forces. Scrolling through the last few pages I see you guys have some even more awesome stuff planned for release, sorry to hear everything has been delayed for now. I hope I'm not being rude in asking how progress is coming along? I can't wait to see the new content, keep up the great work! :D

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Hey thanks for the kind words and glad you like the mod.

The mod is progressing slowly as we are a very small team. And it dosnt help working 12 hour days. I am hoping to bundle up what ever is finished or relatively close to put out more of just a wide spread beta and to give our loyal fans of ons a little update.

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That sounds awesome! I cannot wait to see all the new content :D

I am however sorry to hear that working on it is stressful for you and the rest of your team. Just always remember that your work is always greatly appreciated. Thank you for donating your time and service to make ArmA 2 that much better.

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Hey guys just a small update some parts of the mod are progressing a bit faster then others which is a good thing as they are the parts farther from being complete.

I am currently look at a march release.

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Awesome! Are you still planning on doing a beta with some of the new stuff or are you just going to wait til the March release? Either way this is great news, can't wait

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Currently at this time maybe just a small beta in feb just so you guys can play around with the stuff and help test it out so the march release will be more polished

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Very excellent news indeed, been waiting a while for this one and it looks very promising. Good luck with the work guys.

Can't wait for it though, need it so I can finally get some Canadian equipment added into custom maps with my American buddies and show them what for.

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hello all, I'm a member of the 7CMBG, we play daily with ONS and I'm here to inform you of our recent developments

first some ingame teasers to keep you drooling, all WIP

RG-31 Nyala

http://img96.imageshack.us/img96/6586/arma2oa2012012803210895.jpg > 100 KB

http://img401.imageshack.us/img401/2702/arma2oa2012012803212980.jpg > 100 KB

http://img820.imageshack.us/img820/4526/arma2oa2012012803215871.jpg > 100 KB

CH146 medevac

http://img267.imageshack.us/img267/7520/arma2oa2011120823580210.jpg > 100 KB

http://img848.imageshack.us/img848/812/arma2oa2011120823532150.jpg > 100 KB

Coyote

http://img848.imageshack.us/img848/8573/arma2oa2011120823560572.jpg > 100 KB

bison HQ

http://img267.imageshack.us/img267/5898/arma2oa2011120823565845.jpg > 100 KB

this is the tip of the iceberg, we are mainly focused on fixing long-standing bugs to make the next release as stable as it can be

other improvements not shown here:

-brand new skins for most vehicles and guns

-new weapon sounds

-fixed LAV hatch

-better addon structure

we have recently opened a dev-heaven project for ONS and are calling all ONS developers to rally and collaborate, project page will be made public when we are satisfied with the setup

Edited by Max Power
too large images

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razool

Please bear in mind that we have an image size limit on this forum. Do not post images larger than 100 kb. Link to them instead. Thank you.

§15) Do not hotlink images over 100kb (102400 bytes) in size

Do not link images over 100kb using the IMG tags to display an image in your post. If you wish to post an image larger then 100 kb feel free to post the URL instead of hotlinking.

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