Smurf 12 Posted May 18, 2009 I´ve been searching all weekend for this in many foruns and BIS Wiki, but found no awnser. To code is: player addmagazine "Pipebomb"; player playmove "AinvPknlMstpSlayWrflDnon_medic" player Fire ["pipebombmuzzle", "pipebombmuzzle", "pipebomb"]; ~2 player action ["TOUCHOFF", player] I get the Satchel on inventory but the player (in that case, me) don´t "fire" the satchel. Changing player for a random AI, it works. Simples, but I couldnt find a way to do this. Share this post Link to post Share on other sites