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Bloodhound

How to make the mission end when a specific unit

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how do you make the mission failed when a specific unit (downed pilot) dies?

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In the triggers condition feild, put (instead of "this"):

not(alive unitname)

(unitname is the name of the unit you want to die)

then give the trigger type "end1"

RED

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Crete trigger type failure with condition not(alive nameofpilot) .

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when i do that and try to create the trigger it says: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">type bool, expect nothing<span id='postcolor'>

or something like that

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hmm not sure i tried getting into making co-op maps but failed many many times. i stuck with MP maps smile.gif

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actually have you check out the comref?

Its a scripting guide full of commands.

get it HERE

Or use my friends site: CLICKHERE

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You don`t really need to type this not alive... You can just drag a line from the trigger to the thing you want to die. Than choose not present. but use like 9999 axis a and 9999 axis b etc etc

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