Dwarden 1125 Posted October 29, 2010 Terox as many games already have this ability, web hosters already offer for free to mirror the mission content in fact one of reasons many hosters increase the prices of A2/OA hosting is because of the way higher bw block used by server itself anyway this one of many improvements considered not the only one Share this post Link to post Share on other sites
Pulverizer 1 Posted October 29, 2010 (edited) Why would the JIP client ever need to redefine the variable value more than once when he connects The system would have to overwrite data where needed, not store a million changes to the same variable of course :P It is possible to write to a certain offset with FTP, right? Obviously this would not save any bw on constantly moving units etc. I was thinking about changes to much more static things such as fallen trees, damaged buildings, dead bodies, ammo taken from cargo and so on. Getting the sync correct would be the difficult part. Ie, knowing exactly what data the connecting client needs updated. I guess the webserver JIP file would have to be locked every other minute or something. The client would report which "version" of JIP data he has upon connecting and the game server would know what needs to be refreshed from there. Edited October 29, 2010 by Pulverizer Share this post Link to post Share on other sites
PiratRu 10 Posted October 30, 2010 Awful this English! Not absolutely I have understood all, but I will re-read once again. Somebody can show on an example of one mission. What, how, where and where to register? Share this post Link to post Share on other sites
larsiano 12 Posted November 1, 2010 If i understand correctly this option will give the players a popup where to get the mission? In that case i hope you can auto- redirect them to a side URL for the download. This could be a great feature for private servers like the one i run that struggle with bandwidth. Will it include an addon download option that would be lovely :) Share this post Link to post Share on other sites
=wfl= sgt bilko 10 Posted November 2, 2010 (edited) I'm all for flexibility. It would probably be a game server variable specifying redirected or local server download (and a list of valid URLs if it is redirected). "Redirected" in this context, would mean that mission will be downloaded automatically BUT from a specified URL rather than from local game server. Actual URLs should be set by server admins in game server config not by the mission makers. This is how it's been in many other games for a longtime and works quite well. It used to be that the local server download rate in other games were capped to same as player data rate to avoid bandwidth hogging. With the introduction of redirected download you could (depending on web hosting)theoretically reach your ISP download rate without any impact of game server traffic for other players. JIP (in the sense of local game world initialization) is another beast not related to missions/mods download. And it would be nice to see, not only missions, but also mods downloaded this way (though I don't know if A2 game engine would allow for that). Sorry if this has all been covered already, I confess I didn't read through the complete thread :) Edited November 2, 2010 by =WFL= Sgt Bilko Share this post Link to post Share on other sites
Dwarden 1125 Posted November 2, 2010 If i understand correctly this option will give the players a popup where to get the mission? In that case i hope you can auto- redirect them to a side URL for the download. This could be a great feature for private servers like the one i run that struggle with bandwidth. Will it include an addon download option that would be lovely :) no popup, the aim is to be completely seamless download on background if it fails it will utilize the same method as now anyway when and if ... no ETA Share this post Link to post Share on other sites
Yoma 0 Posted November 2, 2010 It's a good idea. Just do it :) Share this post Link to post Share on other sites
PiratRu 10 Posted November 2, 2010 (edited) Guys, please... :confused: Show please on an example! As well as that where to write. To be honest, you at all don't represent, as these falling of the server out of the blue have already bothered. I have noticed that more often the server falls at connection of the new player. There is a site where I and can lay out cards! But in any way I will not understand where and what to write, what the new connected were swung not by servers. Was already tired to experiment. Edited November 2, 2010 by PiratRu Share this post Link to post Share on other sites
=wfl= sgt bilko 10 Posted November 3, 2010 Guys, please... :confused:Show please on an example! As well as that where to write. To be honest, you at all don't represent, as these falling of the server out of the blue have already bothered. I have noticed that more often the server falls at connection of the new player. There is a site where I and can lay out cards! But in any way I will not understand where and what to write, what the new connected were swung not by servers. Was already tired to experiment. The redirected download feature is not yet implemented. I'm sure there will be a "How-To" when it is in place. This thread is only to get community ideas and opinions. Share this post Link to post Share on other sites
gossamersolid 155 Posted November 7, 2010 This would be great if it would be included in the upcoming 1.55 patch. Share this post Link to post Share on other sites
bearbison 10 Posted November 9, 2010 this would be a great idea for us server owners and also just the players. Share this post Link to post Share on other sites
red29 10 Posted November 17, 2010 I'm going to be brutally honest: Why wouldn't BI offer it? What could possibly be the downside of offering a simple redirect to download mission files, especially when it can be enabled or disabled at will? Why wouldn't BI just take the initiative to do something so easy that would do so much good for the community, instead of creating a poll that probably wasted 10x the effort of just coding it? Share this post Link to post Share on other sites
Hatsune Miku 10 Posted November 18, 2010 I'm going to be brutally honest:Why wouldn't BI offer it? What could possibly be the downside of offering a simple redirect to download mission files, especially when it can be enabled or disabled at will? Why wouldn't BI just take the initiative to do something so easy that would do so much good for the community, instead of creating a poll that probably wasted 10x the effort of just coding it? Design procedures, probably - although trully it is quite a basic and essential feature that should have been implemented a long time ago, which you can clearly see the positive effects when observing the source engine handling this very same issue. Share this post Link to post Share on other sites
Dwarden 1125 Posted November 19, 2010 it's still on TODO list definitely not forgotten as some might fear Share this post Link to post Share on other sites
Banshee 9 Posted February 9, 2012 (edited) We've used this for Enemy-Territory servers in the past. It seems a good solution for public servers with frequently changing big missions and limited bandwith. With that feature you could place the mission file on a CDN or filehoster. For example Dropbox, Github, Rapidshare or simply your own webserver. This allready works with the Six-Updater by the way trough YML-files and a custom repository. This will stress the network connection of the gameserver less than now. I think resources should go into other stuff, but if you want, go ahead. :) Edited February 9, 2012 by Banshee Share this post Link to post Share on other sites
wohali 10 Posted February 9, 2012 In support - very helpful as you mention in other engines (including Unreal). It'd help significantly if related assets to a mission could be downloaded without the use of another tool, such as Six. Share this post Link to post Share on other sites
HazJ 1289 Posted February 9, 2012 Maybe make it optional by server admin/owner. Share this post Link to post Share on other sites
Cowboy Pilot 10 Posted February 10, 2012 /This is needed, for many of the reasons already stated and understood by BI. This is one thing I definitely will not have a dissenting opinion on. Share this post Link to post Share on other sites
Double Doppler 10 Posted February 10, 2012 Would this solve the problem of mission files over 4 MB not being downloaded properly? If so I am supporting it, but only if it can be used by the server admin's discretion. Share this post Link to post Share on other sites
gossamersolid 155 Posted February 11, 2012 It's probably not going to happen at this stage, let's hope for A3 implementation. Share this post Link to post Share on other sites
Dwarden 1125 Posted February 11, 2012 things may happen, even as test-bed for the A3 before getting it there ... so never say never until A3 is out :) Share this post Link to post Share on other sites
gossamersolid 155 Posted February 11, 2012 things may happen, even as test-bed for the A3 before getting it there ... so never say never until A3 is out :) "Never", there I said it :p Well if this does make it to A2, I would be pleased. Share this post Link to post Share on other sites
Hud Dorph 22 Posted February 11, 2012 This would be awsome - Customizing mission contents in mp an still having players that dont get autobooted. This can only be a big win for whole comunity. Share this post Link to post Share on other sites
SWAT_BigBear 0 Posted February 17, 2012 (edited) things may happen, even as test-bed for the A3 before getting it there ... so never say never until A3 is out :) -ZxHAZChcYU Edit..lol, go start reading the 1st couple of pages in this thread, this new forums make us look uber geeky. Edited February 17, 2012 by SWAT_BigBear Share this post Link to post Share on other sites
nomad_man 10 Posted February 17, 2012 Man, some people are driving me nuts in this thread. They didn't read the original message or explanations. If you are indifferent to the answer, than don't post a reply. If you are ok with the way things are setup, all you will have to do is change a config option. Everyone else will benefit from having missions hosted at a different location. This will save you bandwidth and potentially speed up your downloads, provided you don't pick a slow mirror. If there is a mission that you play out of the box, someone can create a mirror everyone else can link to it. I say it's a definite yes. Share this post Link to post Share on other sites