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blackgrain

About Sahrani petroleum extraction machines...

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Hello!!

I continue with my personal Saharani modding  tounge2.gif

Another question... it's possible delete the petroleum extraction machines placing on south-west of the Saharani map .. or replacing with another object??... with config.bin?? huh.gif

I'm refered to this:

250px-Oil_well.jpg

Sorry.. now I'm not in my house to take a picture of the game...  biggrin_o.gif

Thanks!!

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To cut a long story short... essentially... No.

Unless, you really, really know what your doing with modding ArmA.

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To cut a long story short... essentially... No.

Unless, you really, really know what your doing with modding ArmA.

Thanks Synide, I suspected this... whistle.gif

Really... really.. I don´t know what I do with modding Arma tounge2.gif

Thanks very much!! wink_o.gif

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I'm no island modder, but I know that there is a config line that does exactly that, replace objects on a map with different models (for example an invisible object could place the oil pump)

edit**

its called class ReplaceObjects  {};

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class CfgWorlds

{

       class CAWorld;

       class Sara: CAWorld

       {

               class ReplaceObjects  {};

       };

};

I'm not sure exactly what syntax to use, maybe a map maker could answer that, I couldn't find any examples. Anyways, if that doesn't work, you can simply change the model path of the actual object's cfgVehicles entry to use an invisible object (however this would affect all maps, not just Sara)

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as far as i can remember you can see examples in the ofp

cwc islands. yet no idea if it ever worked.

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