Call911-AGE- 0 Posted February 11, 2009 Need a little help here Not really sure where to look for the answers to this as it deals with things i don't even know that control it. But simply I want to take ACE Domination 1 Team an put it on ACE_Island_Noe(Nogova) I got the folder names an got the mission to start like the others do with spawn etc, but the target cities an target side missions don't appear. I'm assuming that I saw it in the init.sqf where there were a list of target cities[[9348.73,5923.4,0],"Cayo", 210], [[10692.9,4953.4,0],"Iguana", 250], [[7613.23,6424.32,0],"Arcadia", 235], [[8241.74,9016.77,0],"Chantico", 200], [[9170.43,8309.3,0],"Somato", 230], [[10580.1,9430.44,0],"Paraiso", 300], [[12399,7141.23,0],"Ortego",280], [[11452,6075.97,0],"Dolores",300], [[13351.8,8937.45,0],"Corazol",300], [[14470,10773.5,0],"Obregan",240], [[13172,11319.6,0],"Mercalillo",210], [[14232.7,12525,0],"Bagango",230], [[17291,14213.4,0],"Masbete",180], [[19033.5,13814.3,0],"Pita",230], [[12538.3,15004.2,0],"Eponia",210], [[16595.8,9357.96,0],"Everon",200], [[9773.03,14435.7,0],"Pacamac",150], [[7771.72,15802.1,0],"Hunapu",150], [[10592.5,16193.8,0],"Mataredo",150], [[12426.8,13387.6,0],"Carmen",170], [[2895.6,2890.64,0],"Rahmadi",180](an I belive the map /set pos) with the names to call out the targets. This is where I'm lost as I don't know how to switch the name or even if thats the right loc or how an where to get the #'s that point to the target city. Is there a reference on this somewhere? Thanx an aprreciate the help. Share this post Link to post Share on other sites
.kju 3244 Posted February 11, 2009 probably: [[x,y,z],"name", noIdea], you find the names of nogova in its config look for names.hpp Share this post Link to post Share on other sites
xeno 234 Posted February 11, 2009 Center position of the target, name of the city (just to have a name), radius (from center position) where enemy units get spawned. Xeno Share this post Link to post Share on other sites
Call911-AGE- 0 Posted February 11, 2009 Will give that a go thanx guys Share this post Link to post Share on other sites
Call911-AGE- 0 Posted February 12, 2009 Hmm well that did'nt work I replaced the names an position of the Nogova towns in the init.sqs/f. I left all others alone except for default Saharani names(ie Schmalfeldon, Uhao etc). I tried runnin it to see an alls I go was a red elipse marker. Is there another loc I need to do all this? I looked thru all the scripts folders an Xscripts an did'nt see anything relvant to target cities. I've never really tried doing this b4 except on my server other than swapping an copying scripts to new vehicle etc. But I really want to learn this an really want to see this on Nogova as it seems like it be alot of fun. Anyways enough crying if anybody has any suggestions I'd really appreciate it Edit... Ok got the towns to spawn but there still showing as Sahrani towns, I can probably live with that but who knows maybe more investigating will I'll figure it out thanx. Also crashed about 10 mins into it at 3k view distance but thank thats an ACE deal. Share this post Link to post Share on other sites
.kju 3244 Posted February 12, 2009 read the notes of ACEIP please Share this post Link to post Share on other sites
Call911-AGE- 0 Posted February 12, 2009 Yup ty appeciate the help too as I would've never known to look for the town name and pos locations where u told me, made a huge difference Share this post Link to post Share on other sites
ck-claw 1 Posted February 17, 2009 I'm probably missing something glaringly obvious here? But how do you find out those co-ordinates for other towns etc for other islands? EDIT:- Figured it out thanks! Share this post Link to post Share on other sites
ck-claw 1 Posted February 18, 2009 Ok i've ported ACE Domination to FDF Podaga Island bout 90% done. Just a few little things to sort,just asking is there a way to find out locations/exact places/cordinates? Other than the towns/hills/islands defined in the island config? ck Edit:- Ok found a crude work around by placing a ammo create-locating it and then adjusting co-ordinates by trial and error! Share this post Link to post Share on other sites