floosy 0 Posted February 21, 2009 Ok Opteryx gave me a model from porto. I used my .hpp to modify it and this is the result: Link Do you think is ok? Share this post Link to post Share on other sites
.kju 3240 Posted February 21, 2009 1) path not consistent: a) worldName = "\floosy\isla_del_jonas\isla_del_jonas.wrp"; vs b) directory = "\isla_del_jonas\data\scenes\intro.isla_del_jonas"; 2) inheritance wrong <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSurfaces { class Default; class Water; (this is the correct one) 3) floo_smallRockClutter not used 4) do not define: access = ReadOnlyVerified; 5) inheritance could be better in CfgWorlds Share this post Link to post Share on other sites
Nicholas Bell 0 Posted February 23, 2009 Although probably not helpful in this case, I have experienced really mysterious problems with cfg and cpp files causing problems without any "visible" errors in the files themselves. I lost a good six hours this weekend when I added a new texture to the map which caused all the textures on the map to go black. Â After much frustration, trial and error, Â I cut and pasted the new texture listing in the layers.cfg from the top of the list to the bottom of the list and everything worked. Â This is not the first time this has happened. Only a guess, but I suspect it might have something to do with spaces in the text file. In any case it is a good idea to keep copies of cfg files that work, and when something goes really screwy to go back to a good one and retype/reinsert the changes, rather than just working on the bad file. Share this post Link to post Share on other sites