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wld427

rocket smoke flame

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I know the smoke and flame on the clas smissiles is hard coded in the game engine.

On our SU24 we have Kh-31 Moskit missiles. Well these bad boys put ut alot fo smoke and flame. Is there any was thru the configs to add more smoke and flame to the missile proxy?

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You will have to script it using the fired event handler. Can't do it with configs, I've tried.

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I suggest checking out mando missiles, I think he has it custom made.

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You can only modify the smoke used by ALL missiles. They all share the same particle effect. Look at classes:

MissileEffects

MissileManualEffects

The engine is hardcoded to use these effect classes for all missiles (second one is used on manually controlled missiles like the TOW). So, you could modify these effects. If you were really clever, you might find a way to make these effects different depending on what missile was fired. I'm not good enough with particle effect configs to know if and how that is possible, though.

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