bravo 6 0 Posted January 7, 2009 The image speaks for it self, road junctions. Any ideas how to make them work properly? PS-Does anyone have a model that can share? edit: changed the topic pic, because it "disappeared" Share this post Link to post Share on other sites
opteryx 1562 Posted January 7, 2009 Can't see the pic bro :/ Share this post Link to post Share on other sites
bravo 6 0 Posted January 7, 2009 this is what i have in mind.. im still working on it.. but if anyone have already advanced work, please 1024x768 edit: Ok, a small update of the new part: Â 1024x768 Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â 1024x768 Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 7, 2009 Hmmm ... it may be REAL tough getting AI to think about "driving right to go left" ! Wish you the best of luck but, it will certainly look impressive. Share this post Link to post Share on other sites
opteryx 1562 Posted January 8, 2009 You're kinda treading into terra incognita with this Bravo... I think maybe you should make the final tiles of the off ramps be connected to the clover leaf sections instead of the main roads as the engine will draw only the bounding box of the p3ds. Good luck with this, hope you share your solution with us. Share this post Link to post Share on other sites